[MC-3250] Block placement sounds are generated server-side, causing confusing sound delays if the user has a laggy connection Created: 17/Nov/12  Updated: 09/Feb/13  Resolved: 19/Nov/12

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.5
Fix Version/s: None

Type: Bug
Reporter: bencvt (Ben Cartwright) Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: audio, lag, multiplayer, sound
Environment:

All


Issue Links:
Duplicate
duplicates MC-55 SMP Sound Lag Resolved
Confirmation Status: Unconfirmed

 Description   

Ever since Minecraft 1.3, block placement sounds have been controlled by the server rather than the client.

If the user's connection to the server has relatively high latency (~100ms+), the sound lag is very noticeable. This is confusing and also inconsistent with block breaking sounds, which are controlled by the client and will therefore be lag-free.

Please consider switching this back to the pre-1.3 behavior, allowing the client to generate block placement sounds immediately without having to wait for a server round trip.

This issue was reported a while ago in MC-30, but was only partially fixed. There is also a client mod (of which I am the author) to provide a temporary workaround: NoSoundLag, http://www.minecraftforum.net/topic/1414774-nosoundlag/



 Comments   
Comment by bencvt (Ben Cartwright) [ 19/Nov/12 ]

Please close this issue as it is indeed a duplicate. Looks like a mod re-opened MC-55 instead of the original, MC-30.

Whatever, as long as the issue will get fixed eventually.

Comment by Tails [ 19/Nov/12 ]

Duplicate of MC-55

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