| Type: | Bug | ||
| Reporter: | [Mod] markderickson | Assignee: | Unassigned |
| Resolution: | Unresolved | Votes: | 41 |
| Labels: | arrow, bow | ||
| Attachments: |
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Issue Links: |
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Category: |
Entities, Hitboxes, Projectiles
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Mojang Priority: | Normal | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Area: | Gameplay | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
| Comments |
| Comment by syarumi [ 02/Sep/23 ] |
|
This is an issue that affects most, if not all projectiles. You can reproduce this with arrows, tridents, snowballs, eggs, ender pearls, shulker bullets, small fireballs, or even the fishing rod's bobber (haven't tested llama spit). As someone noted previously, part of the fired projectile's hitbox sits inside the block it intersects, and thus it intersects the entity that is behind the other side of the block, getting hit. This might also be the cause of MC-2164. The expected here would be that the projectile hitbox would only collide and stop at the very boundary of the block so it doesn't get any further, this is how most entities behave when colliding with blocks. |
| Comment by AMGAMES04 [ 23/Aug/23 ] |
|
Can confirm in 23w33a |
| Comment by Jon1337 [ 09/Aug/23 ] |
|
In 23w32a |
| Comment by Jon1337 [ 08/Jun/23 ] |
|
In 1.20 |
| Comment by Brain81505 [ 11/Feb/23 ] |
|
Can confirm in 23w06a |
| Comment by TomatoClownfish [ 27/Jan/23 ] |
|
Can confirm in 1.19.3. |
| Comment by Dschinghis Khan [ 20/Jul/22 ] |
|
Can confirm in 1.19/1.19.1-pre5. |
| Comment by [Mod] Avoma [ 18/Feb/21 ] |
|
Can confirm in 21w07a. |
| Comment by [Mod] Avoma [ 05/Feb/21 ] |
|
Can confirm in 21w05b. |
| Comment by [Mod] Avoma [ 22/Jan/21 ] |
|
Can confirm in 21w03a. |
| Comment by [Mod] Avoma [ 17/Jan/21 ] |
|
Relates to |
| Comment by Jon1337 [ 06/Jul/20 ] |
|
Affects 20w27a |
| Comment by Jon1337 [ 28/Mar/20 ] |
|
Affects 20w13b |
| Comment by Jon1337 [ 21/Mar/20 ] |
|
Confirmed for 20w12a Also affects glass panes |
| Comment by Kraif [ 29/Aug/18 ] |
|
Confirmed for 1.13.1. |
| Comment by Connor Steppie [ 07/Jul/18 ] |
|
Affects 1.12.2 |
| Comment by Connor Steppie [ 06/Jul/18 ] |
|
Affects 1.13-pre6 |
| Comment by SunCat [ 08/Jun/16 ] |
|
Still in 1.10 |
| Comment by [Mod] Les3awe [ 17/Apr/16 ] |
|
Possible cause:
|
| Comment by user-f2760 (Inactive) [ 25/Mar/16 ] |
as is stands now it doesn't make sense you can shoot trough it when standing next to it, but not when fired from a distance
it has been reported for a long time now, without being resolved, so it can safely be concluded that this is not intended, and no feature |
| Comment by Bren Rado [ 25/Mar/16 ] |
|
@FVbico: Would the same be for fences? Because The Papa is a good friend of mine, and he actually likes this feature, he used it in one of his singleplayer worlds. |
| Comment by user-f2760 (Inactive) [ 22/Mar/16 ] |
|
The Papa reminder, the door can be retexured, like the spruce door, then it doesn't make sense, the current way of arrows (from a distance) sticking in the door rather then going trough looks more intended to me then making it able to go trough |
| Comment by The Papa [ 22/Mar/16 ] |
|
@SunCat: See @Bren Rado's latest comment. |
| Comment by KingSupernova [ 18/Mar/16 ] |
|
@Bren Rado The bug isn't that it can go through the holes, the bug is that it deals damage though the solid block. |
| Comment by Bren Rado [ 17/Mar/16 ] |
|
Not completely sure this is a bug as it makes sense you can do that, because there are holes in both. |
| Comment by KingSupernova [ 17/Mar/16 ] |
|
There are a number of bug reports about attack radius that are all very similar.
Most or all of these reports should be consolidated into one, as they are all caused by the same base issue. |
| Comment by SunCat [ 12/Mar/16 ] |
|
Still in 1.9.1-pre3 |
| Comment by SunCat [ 09/Mar/16 ] |
|
Still in 1.9.1-pre1 |
| Comment by SunCat [ 27/Feb/16 ] |
|
Still in 1.9-pre4 |
| Comment by SunCat [ 24/Feb/16 ] |
|
Still in 1.9-pre3 |
| Comment by SunCat [ 23/Feb/16 ] |
|
Confirmed for 1.9-pre2 |
| Comment by Bren Rado [ 13/Feb/16 ] |
|
This is an intended feature. |
| Comment by user-57e18 (Inactive) [ 26/Jun/15 ] |
|
I think this relates to |
| Comment by Dlawso the Really Lucky Rabbit [ 19/Oct/14 ] |
|
Actually, Mojang is developing both 1.8.1 and 1.9:
|
| Comment by [Mod] Sonicwave [ 19/Oct/14 ] |
|
|
| Comment by Matthias roostai [ 19/Oct/14 ] |
|
any picture s of 1.9? |
| Comment by [Mod] Sonicwave [ 16/Oct/14 ] |
|
Confirmed for 1.8 and 1.8.1-pre1. |
| Comment by Aaron Rhodes [ 15/Sep/14 ] |
|
@Kevin Reid |
| Comment by Aaron Rhodes [ 04/Sep/14 ] |
|
This glitch is related to the villagers being killed by a zombie through a door and the likely reason is the hitbox. There is another glitch with fences if you point the cursor at one with a bow and try to fire an arrow, it does the placing a block animation instead of charging the bow. |
| Comment by Tom Shea [ 28/Aug/14 ] |
|
I just tried it and I could only hit the mob when he was standing up against the door. (Like when you can see his hands coming through the door model.) I tested all of the various doors and it was the same. Locke is correct on this... likely the hitbox coming through the door. As an archer I can say that with the exception of the steel door... if you fire an arrow at it and a person is standing against it on the other side.... they're going to have a bad time. I would say this is working as intended, actually. |
| Comment by [Mod] Sonicwave [ 28/Aug/14 ] |
|
Confirmed for 1.8-pre2, same as stephen locke said. |
| Comment by Kevin Reid [ 26/Jul/14 ] |
|
Confirmed for 14w30c. |
| Comment by Kevin Reid [ 26/Jan/14 ] |
|
Confirmed for 14w04b. |
| Comment by user-571ee (Inactive) [ 16/Nov/12 ] |
|
From my point of view this is a very cool feature and not a bug. I can shoot through doors! How awesome is that? |
| Comment by Kevin Reid [ 15/Nov/12 ] |
|
This is specific to arrows. Clarifying the description a bit. (There is a case where you can melee-hit mobs through diagonal corners, which is not what I'm reporting here.) |
| Comment by stephen locke [ 15/Nov/12 ] |
|
The mobs hit box is likely going through the door itself. You should also be able to punch the mobs through the door. other wise it could be a problem with the arrow hit box going through the door itself. Testing now. |
| Comment by [Mod] CubeTheThird [ 15/Nov/12 ] |
|
Can confirm. Not sure it's a bug though... |