[MC-302] TNT explosion delayed until exiting and re-entering world Created: 25/Oct/12 Updated: 07/Sep/15 Resolved: 04/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.1, Minecraft 1.4.2, Minecraft 1.4.5, Minecraft 1.4.6 |
| Fix Version/s: | Snapshot 13w01b |
| Type: | Bug | ||
| Reporter: | Tyler Snow | Assignee: | [Mojang] Nathan Adams |
| Resolution: | Fixed | Votes: | 2 |
| Labels: | block, chunks, item, rendering, tnt | ||
| Environment: |
Java Version 1.7.0_07 |
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| Issue Links: |
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| CHK: | |||||||||||||||||||||||||||||||||||||
| Confirmation Status: | Unconfirmed | ||||||||||||||||||||||||||||||||||||
| Game Mode: | Creative | ||||||||||||||||||||||||||||||||||||
| Description |
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If you blow up TNT from far away, the explosion will happen, but if you place an item on one of the blown up blocks it will disappear along with the block. If you exit out of the world and load it again, the chunks will update and show the destruction. Evidence: http://www.youtube.com/watch?v=iZWi1x2aSFk |
| Comments |
| Comment by Rayan Wong [ 31/Mar/13 ] |
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There's another way for the conclusion Step 1:Get a lot of TNT |
| Comment by MonsieurApple [ 15/Dec/12 ] |
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This is still very much an issue. A fix for CraftBukkit that could be used in vanilla: https://github.com/ProjectAres/SportBukkit/blob/master/CraftBukkit/TNTPhantomBlockFix.patch |
| Comment by Jason Lewis [ 03/Nov/12 ] |
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This issue is still very much present in the 1.4.3 prerelease, as documented in this video here (sorry about the choppy framerate, I decided to try recording 1080p for the first time): http://www.youtube.com/watch?v=iZWi1x2aSFk |
| Comment by Callum Tennant [ 27/Oct/12 ] |
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You might want to link the video |
| Comment by Tyler Snow [ 27/Oct/12 ] |
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Callum got it. If he doesn't mind, I'd like to add this to the description. |
| Comment by Chris W [ 25/Oct/12 ] |
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Same issue here have experienced it since 1.3.2 all through the snapshots leading up to 1.4.2 and its still happening |
| Comment by Nico [ 25/Oct/12 ] |
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This happened to me some times on 1.3.2 |
| Comment by Charles-William Crete [ 25/Oct/12 ] |
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Isaw that when testing TNT canons in 1.4.2. This is when prime TNT get out of loaded chunks |
| Comment by Callum Tennant [ 25/Oct/12 ] |
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No, just tested. If you are a certain distance away (I don't know how many blocks) from a primed TNT block when it explodes, the blocks will drop but no terrain damage is visible. I, again, invite you to watch http://www.youtube.com/watch?v=iZWi1x2aSFk, as this proves my theory. |
| Comment by Harley Falkoff [ 25/Oct/12 ] |
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I've had this issue and it seems to be related to having a slow or occupied processor on the client or server side. It happened to me in 1.2.5 when I was hosting the server in use as well as running Minecraft.exe on the same computer but at the time I had several other programs open that were using up my RAM and processor power. I now run minecraft with little else open and no longer have this issue. |
| Comment by Callum Tennant [ 25/Oct/12 ] |
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I think he means this: http://www.youtube.com/watch?v=iZWi1x2aSFk. When the player is a certain number of block away from the TNT explosion, the explosion 'holes' will not appear. |
| Comment by Gravity [ 25/Oct/12 ] |
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I wasn't able to duplicate this. Do you have photos or video of it? |