[MC-2904] Zombie Pig Knockback Stunlocks Iron Golem's Defeating their intended purpose Created: 13/Nov/12 Updated: 09/Feb/13 Resolved: 23/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2 |
| Fix Version/s: | Minecraft 1.4.6 |
| Type: | Bug | ||
| Reporter: | mike loeven | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||
| Description |
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This bug was probably not discovered because these mobs generally do not interact. there is a flaw i am not sure whether it is due to increase hit range speed or knockback but iron golems are no longer capable of killing zombie pigs as they are stunlocked and unable to aim or attack the. this defeats the purpose of the iron golems as they are supposed to be exceedingly durable guardians. if they can be stunlocked and killed by a single zombie pig man than they need immunity to knockback or improvements to their aiming to compensate for the deloctation. |
| Comments |
| Comment by Tails [ 23/Jan/13 ] |
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Yes this seems to have fixed it. |
| Comment by Joss Eden [ 23/Jan/13 ] |
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Dunno if it matters now but this was fixed in 12w50b when |
| Comment by Joss Eden [ 15/Nov/12 ] |
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I understand, and, before 1.3, they could manage to kill Zombie Pigmen and Enderman, pretty much anything, but ever since the bug in |
| Comment by mike loeven [ 15/Nov/12 ] |
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actually this is a separate issue zombie pigs are meant to be high damage player killing mobs however they should not be able to stun lock a golem made of iron twice their size not to mention the golem takes no damage reduction and is killed easily which defeats the purpose of the creature as a guardian. additionally with a lack of a health gauge of some kind it is possible to know if my golems need a potion or not and many times they die of low health when they could have been healed. these are incredible utility mobs and there needs to be a bit more attention paid to them so that they can actually do their intended job of fending off large groups of mobs. |
| Comment by Joss Eden [ 14/Nov/12 ] |
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This is because Iron Golems are slightly bugged, as well as some other mobs that have the new AI, check out |