| Type: | Bug | ||
| Reporter: | thenobrainer | Assignee: | Unassigned |
| Resolution: | Unresolved | Votes: | 45 |
| Labels: | experimental_minecart_fixed, minecart, rails | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Category: |
Minecart, Rendering
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| Mojang Priority: | Low | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Area: | Platform | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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minecarts appear off the track. Its Just a Normal minecart |
| Comments |
| Comment by [Mod] Jiingy [ 23/Aug/24 ] |
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From my testing and observation this past week, this seems to be fixed with the experimental minecarts from 24w33a. I will be adding the 'experimental_minecarts_fixed' tag, please feel free to remove it if a new case comes up proving that this is not fixed yet. As an example, here is a tick sprint with minecarts on powered rails: |
| Comment by Kaweh [ 03/Jun/24 ] |
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1.21 Pre-Release 2: when reloading the chunks, if one minecart unit (of for example 10 minecarts), some minecarts might bug into each other. This is as if one minecart is moving, but with a way darker shadow. |
| Comment by audaki [ 30/May/24 ] |
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This might be a duplicate of |
| Comment by T1GERrising [ 22/May/24 ] |
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Experiencing repeatedly (very, very repeatedly) in 1.20.6. Not just visual, also catches on mobs and other carts. While in motion, passes through most (but not all?) solid blocks unobstructed, will also float adjacent to the track it's allegedly on. Also causes incorrect interactions with powered rails and detector rails; carts will sometimes not be detected. The glitch is currently making it extremely difficult to use Minecarts in the game. |
| Comment by Brain81505 [ 11/Feb/23 ] |
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Can confirm in 23w06a and 1.19.3 |
| Comment by [Mod] ampolive [ 09/Jul/21 ] |
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Can confirm in 1.17.1. Happens especially with unloading and re-loading chunks, even more often with low render distances. |
| Comment by xander boyce [ 11/May/21 ] |
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its only visual |
| Comment by [Mod] Avoma [ 29/Mar/21 ] |
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Can confirm in 21w11a. Relates to MC-2714. |
| Comment by [Mod] markderickson [ 20/Feb/21 ] |
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I can confirm in 21w07a. |
| Comment by [Mod] Avoma [ 04/Feb/21 ] |
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Can confirm in 21w05b. |
| Comment by [Mod] Avoma [ 22/Jan/21 ] |
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Can confirm in 21w03a. |
| Comment by [Mod] Avoma [ 17/Jan/21 ] |
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Can confirm in 20w51a. |
| Comment by Marty McFly [ 30/Jul/20 ] |
| Comment by pulpetti [ 16/Jul/20 ] |
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In 20w29a. |
| Comment by Marty McFly [ 24/Jun/20 ] |
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Affects 1.16.1 |
| Comment by Ann [ 19/Jun/20 ] |
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possibly related: cart went UNDER the rails in 1/.16 RC1 (see attached screenshots) |
| Comment by Conem [ 08/Jun/20 ] |
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Confirmed in 1.16 Pre-release 2. |
| Comment by Connor Steppie [ 02/Oct/19 ] |
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Affects 19w40a |
| Comment by Connor Steppie [ 27/Sep/19 ] |
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Affects 19w39a |
| Comment by Connor Steppie [ 26/Sep/19 ] |
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Seems to affect 19w38b, can I request ownership? |
| Comment by [Mod] Pokechu22 [ 17/Feb/19 ] |
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Shown to still exist in this video (at 1:15:36), which I'd say is sufficient evidence that this still exists (even though they're using optifine) when combined with the lack of any protocol changes regarding entity motion. |
| Comment by Kraif [ 24/Aug/18 ] |
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Couldn't reproduce for 1.13.1. Second opinion? |
| Comment by Tyler [ 05/Nov/13 ] |
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Yes, I'm having this issue too but ti seems to only happen when you load a world and fixes itself after a few minutes. |
| Comment by Mason TWD [ 31/Oct/13 ] |
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I have gotten another picture for this, and this is still happening in 1.7.2 I think this could be useful for redstone perhaps. Also, I wasn't on a server when I got this photo, it was singleplayer, I have already reported this. (sorry, I didn't know to look |
| Comment by thenobrainer [ 11/Sep/13 ] |
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confirmed to still be there. i dont really mind it. |
| Comment by thenobrainer [ 11/Sep/13 ] |
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These show the minecart bug. |
| Comment by thenobrainer [ 11/Sep/13 ] |
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il test it now its not really that much of a problem anyway |
| Comment by Tails [ 02/Sep/13 ] |
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Is this still a concern in the current Minecraft version 1.6.2 / Launcher version 1.2.1 ? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |
| Comment by bergerkiller [ 07/May/13 ] |
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Wanted to report it, but anyway, let me further explain what is going on here. This is a Minecraft Server bug in the net.minecraft.server.EntityTrackerEntry class. This issue occurs for the VehicleSpawnMessage, MobSpawnMessage and possibly others, too. It can be fixed by using the SYNCHRONIZED x/y/z/yaw/pitch values from the EntityTrackerEntry in the spawn message, instead of the 'live' coordinates of the Entity. The live coordinates are used in the new(Entity) constructor of the packets. A routine 'absolute update' is sent every 400 ticks/20 secs (I believe) and fixes this mismatch in that time frame. This makes this bug somewhat bearable. For minecarts, this issue lies deeper with also issues in curves where it derails for a split second. This has to do with entity movement interpolation and is hard to fix. |
| Comment by kbk [ 19/Mar/13 ] |
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Just seen this happened in 1.5.1 pre while testing |
| Comment by thenobrainer [ 10/Feb/13 ] |
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no its just a normal minecart |
| Comment by Holger [ 28/Jan/13 ] |
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This seems to happen when a (storage?)minecart is moving while one is quitting the game (SSP). The minecart is being displayed at (x,y,z-1) when being at (x,y,z). |
| Comment by Tim Bits [ 07/Jan/13 ] |
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You are correct Anon Ymus - in my example the minecart is still "on the track" because it keeps going around. |
| Comment by Anon Ymus [ 07/Jan/13 ] |
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No, unrelated. This is about carts appearing off the track while still being ON them. |
| Comment by MisterSanderson [ 06/Jan/13 ] |
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Related to |
| Comment by Tim Bits [ 29/Dec/12 ] |
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Version 1.4.6 - Minecart moving in clockwise direction appears off track at about the 6:00 position and returns to the track at about the 12:00 position. |