[MC-2713] Occasionally you can't hit entities with anything Created: 10/Nov/12  Updated: 17/Jan/20  Resolved: 21/Aug/14

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.4, Minecraft 1.4.7, Minecraft 1.5.2, Snapshot 13w19a, Snapshot 13w25b, Minecraft 1.6.2, Minecraft 1.6.4, Minecraft 13w38a, Minecraft 13w38b, Minecraft 13w38c, Minecraft 1.7.4, Minecraft 14w05b, Minecraft 14w06b, Minecraft 14w07a, Minecraft 14w08a, Minecraft 1.7.5, Minecraft 1.7.10
Fix Version/s: Minecraft 14w34d

Type: Bug
Reporter: Richard P Brunson Assignee: Unassigned
Resolution: Fixed Votes: 10
Labels: None
Environment:

Mac OSX Mountain Lion.


Attachments: Zip Archive EntityInteractionBug_MC_2713.zip     File invincible piggie.wmv    
Issue Links:
Duplicate
is duplicated by MC-6264 Skeleton doesn't take damage Resolved
is duplicated by MC-7351 Full screen Multiplayer hostile mob h... Resolved
is duplicated by MC-12804 Cannot Hit Cow Resolved
is duplicated by MC-14918 Not able to deal damage after dying Resolved
is duplicated by MC-15139 Some mobs can be hitten only with bow... Resolved
is duplicated by MC-16658 Mobs don't exist Resolved
is duplicated by MC-16772 Occasionally cant interact with a horse Resolved
is duplicated by MC-17780 Mobs being invincible after death Resolved
is duplicated by MC-18484 cant hit mobs Resolved
is duplicated by MC-19906 The Skeletons hitbox isn't always wor... Resolved
is duplicated by MC-31019 Not being able to interact with mobs ... Resolved
is duplicated by MC-32535 Mobs becoming ghosts afer death Resolved
is duplicated by MC-33303 /summon command: Mobs are invincible ... Resolved
is duplicated by MC-36656 Zombie bug Resolved
is duplicated by MC-48077 Item frames don't work after player d... Resolved
is duplicated by MC-49929 Entities not getting recognised (DUPL... Resolved
is duplicated by MC-50010 Item frames are no longer interactive... Resolved
is duplicated by MC-50562 Dying to a mob makes them invulnerabl... Resolved
is duplicated by MC-1220 ghost zombie Resolved
is duplicated by MC-3107 Sometimes cant hit Mobs Resolved
is duplicated by MC-3896 mobs wouldn't take damage when hit Resolved
Relates
relates to MC-167608 Destroying item frames after respawni... Resolved
CHK:
Confirmation Status: Confirmed
Game Mode: Survival

 Description   

What I expected to happen was to kill the monsters,
But I was unable to hit them, as if they were in creative.



 Comments   
Comment by dipperpines [ 10/Jan/17 ]

hey... this happens on wii u too! sometimes you cant hit mobs or players!

Comment by neptunepink [ 21/Aug/14 ]

This bug appears to be caused by the client-side Chunks losing track of its entities, as far as ray tracing is concerned. Entities still manage to render.

Attached is a world that reproduces this bug. This demonstrates the bug for vanilla 1.7.10, but not snapshot 14w34d.

Comment by Sam Bone [ 03/Jul/14 ]

Confirmed for 14w26c.

Comment by Michael McCluskey [ 27/May/14 ]

EVERY SINGLE TIME IN 1.7.9! Every time I die, I try to kill what killed me, and they don't take damage :/

Comment by Paul Smith [ 01/Mar/14 ]

I'm also not using a mac computer, so the environment appears to be anywhere...

Comment by Paul Smith [ 01/Mar/14 ]

Yes, happens to me all the time with my villagers in 1.7.5 still... I can't trade them sometimes. Happens to paintings and item frames too, and hostile mobs. I can't tell you how many creeper holes I had to plug because of this...

Comment by Galaxy_2Alex [ 21/Jan/14 ]

Is this still a concern in the current Minecraft version 1.7.4 / Launcher version 1.3.8 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by edvinoske [ 23/Oct/13 ]

http://www.youtube.com/watch?v=i6fUAP8qR6Q
setspawn near mob you are fighting and die few times

Comment by [Mod] Pokechu22 [ 19/Oct/13 ]

I know the bug that I was thinking of was the one where they become different places, server-client.
That sounds like a different one. I know that if you have weakness (level 1), you cannot hurt stuff with your fist (you do 0 damage), so that may be related, although I doubt you splashed yourself with weakness to prepare to recover your stuff...

Comment by Garth Bowden [ 19/Oct/13 ]

This exact thing happened to me today. I was knocked into lava by a zombie, then I came back to recover some of my gear and found I couldn't hit it with my sword, and it actually killed me again (although this time it just ate my brains). I can't positively say it was the same zombie, though. Pokechu22's assertion that "they don't actually exist" is false... or he could be reporting a different issue.

Edit: I should add that the second time, when I was fighting the zombie I was cornered in a narrow 1x2 recess in a wall. There's basically no way the zombie could have just been in a different place than it appeared on my screen, or else it wouldn't have been able to hit me, so I don't think it is just a graphical issue.

Comment by edvinoske [ 25/Sep/13 ]

Its so annoying for map makers

Comment by Tails [ 22/May/13 ]

I was somewhat able to reproduce it: I've set my spawn with "/spawnpoint", spawned couple of skelis, let myself kill over and over and after each respawn tested if I could hit those. And indeed somewhat randomly was unable to hurt one or both of them.

Comment by Nayrb Grubnenah [ 20/Mar/13 ]

This pig had been on that block for forever so I decided to get it down but I couldn't touch it. I attached the video of it too. I do have optifine but it doesn't seem to be the problem since you guys are all having it too.

Comment by [Mod] Pokechu22 [ 16/Mar/13 ]

This still is the case occasionally, but it isn't that bad actually. They wont attack you, and you can't get them, so it is fine. Think floating squid and boat. They don't actually exist, they only do clientside. It isn't works as intended, but it is minor, so it could be "won't fix".

Comment by Tails [ 15/Mar/13 ]

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by [Mod] Pokechu22 [ 10/Feb/13 ]

Semi-Visual actually, because the client thinks it is really there. If it happens on boats, you can stand on them. (But not get in them)

Comment by l [ 09/Feb/13 ]

Happens with skellies in single player hardcore mode not modded at all. You can replicate by stacking hundred of skellies from a spawner in a 1x1 hole. The mob will visually seem to be passing thru a solid wall and he will wander around but he is still trapped. He can't hit you or vice versa - he is like a ghost. After a few seconds (probably a chunk update) the mob freeze and slide directly where he is supposed to be. It is only a visual glitch.

Comment by Lecrayen [ 25/Nov/12 ]

Confirmed. Occurs on our server restarts and after just loading the mobs. They can be targeted again after them moving several blocks (usually like 10 blocks or so).

Comment by Caio Netto [ 14/Nov/12 ]

I actually can confirm this, but since I found too hard to replicate, I didn't open a issue. But since then, I know WHEN it happens (while still hard as hell to replicate), so maybe you can find out why and fix it:

Situation 1 (most common to me): I have a large sheep farm about 30m from a nether gate. Sometimes (quite often actually) when I RETURN from the Nether, I go to get some wool as usual to stack up my reserves, except some sheep I can't neither kill or farm wool from as if they were not there. It also happened ONCE that two zombie pigman who spawned/teleported to the overworld where also impossible to hit. Quit/reloading solves everything.

Situation 2 (difficult to replicate): After sprinting from very far (300m+) towards my main town/farm, the same as above happened, with some sheeps being untouchable, others ok.

Hypothesis: Something to do with mobs loading improperly in a chunk when the chunk is loaded -thus when I return from the Nether (all the world must be loaded) or coming from far (also those chunks with the farm must be reloaded), this happens. This never happened to me when moving around from great distances were not involved, thus reinforcing my theory this is chunk-loading related. While I could not touch them, they responded normally to my presence by looking at me and even being pushed around, as if only mouse-related interaction where failing (hitbox related?)

Comment by Mustek [ 10/Nov/12 ]

Was this in singleplayer or multiplayer?
If multiplayer, what kind of server?
If singleplayer, is your client modded?

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