[MC-270] Skeletons shoot arrows faster than humanly possible Created: 24/Oct/12  Updated: 03/May/17  Resolved: 31/Oct/12

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.2
Fix Version/s: Minecraft 1.4.3

Type: Bug
Reporter: Carey Tilden Assignee: Unassigned
Resolution: Fixed Votes: 4
Labels: arrow, skeleton

Issue Links:
Relates
relates to MC-596 Getting hurt by skeletons when in pea... Resolved
Confirmation Status: Unconfirmed

 Description   

What I expect:

Skeletons reaction time is reasonable.

What actually happens:

Skeletons shoot the very moment line of sight is established. Even if they're facing the other direction.

Steps to reproduce:

1. Build an L shaped hallway
2. Spawn skeletons on one leg of the L
3. Walk to the other leg then walk around the corner
4. Get shot before you can even blink



 Comments   
Comment by Anavrins [ 01/Nov/12 ]

Let's just change the term 'humanly' for 'physically' then.

Comment by Charles-William Crete [ 25/Oct/12 ]

When you are out a a skeleton sight of view (or targeting), then timer of shooting is set at 0. Its normally shoots at 0. When you get in its range it realise its in 0 state and shoots, then start the normal timer.

Comment by Carey Tilden [ 25/Oct/12 ]

I understand they're not actually bound by human reaction times, but it'd be nice if we even had a chance.

Comment by [Mod] Torabi [ 25/Oct/12 ]

They are skeletons, animated by who knows what evil force. They need not be bound by human limitations. Also, all mobs have supernatural player tracking abilities. However, it is interesting, and Gravity notes, that their first shot has impeccable accuracy and speed, while their aiming on subsequent shots tends to be pretty laughable.

Comment by Gravity [ 24/Oct/12 ]

I have noticed that when a skeleton targets a human, the first shot will be instantaneous and usually exactly on target. Sometimes the arrow will be fired before the skeleton is even done turning around.

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