[MC-2667] Entities riding something do not store this when the chunk is unloaded and dismount when reloaded. Created: 10/Nov/12  Updated: 09/Feb/13  Resolved: 23/Nov/12

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.2, Minecraft 1.4.4
Fix Version/s: None

Type: Bug
Reporter: mprock3 Assignee: Unassigned
Resolution: Duplicate Votes: 1
Labels: None

Issue Links:
Duplicate
duplicates MC-221 Players and Mobs fall off vehicles an... Resolved
Confirmation Status: Unconfirmed

 Description   

If an entity is riding a minecart or skeleton upon chunk unload, it will not store this in an NBT tag and will separate when the chunk is reloaded. A possible fix for this could be to assign a NBT tag that defines the persistent entity ID of another entity to continue riding. This also includes the player riding a minecart, saving and quiting and returning to be out of the minecart.



 Comments   
Comment by Rodney Bonner [ 12/Nov/12 ]

I can confirm that entities do not stay in minecarts when chunks reload. To combat this I made the minecarts move back and forth to recapture the entities. This worked however I encountered a new glitch where the entity could sometimes look like it was still outside the cart and would be frozen in place. If I broke the cart the entity would suddenly pop out from the carts position.

Comment by fuj1n (Arthur Uzulin) [ 10/Nov/12 ]

For the case when the chunks are unloaded and entities leave minecarts, ensure that the minecart is on a rail, for player, this is intentional. (Entities dismounting could also be intentional, but before, they used to stay in the minecarts so long as it is on a rail.)

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