[MC-2507] Entering IPv6 servers crashes the client Created: 08/Nov/12 Updated: 24/Dec/14 Resolved: 08/Nov/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2 |
| Fix Version/s: | Minecraft 1.4.5 |
| Type: | Bug | ||
| Reporter: | ven000m | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 1 |
| Labels: | ipv6 | ||
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| Confirmation Status: | Unconfirmed | ||||||||||||||||||||||||
| Description |
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When i'm trying to add a IPv6 Server, i cant click on "save". When i'm trying to connect directly to the IPv6, i get as response: Sometimes it crashes while trying to use IPv6: ---- Minecraft Crash Report ---- // Ooh. Shiny. Time: 08.11.12 17:34 Description: Unexpected error java.lang.NullPointerException at aww.a(SourceFile:57) at ayt.b(SourceFile:755) at net.minecraft.client.Minecraft.J(SourceFile:604) at net.minecraft.client.Minecraft.run(SourceFile:534) at java.lang.Thread.run(Unknown Source) Relevant Details: - Minecraft Version: 1.4.2 - Operating System: Windows 8 (amd64) version 6.2 - Java Version: 1.7.0_09, Oracle Corporation - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation - Memory: 489391232 bytes (466 MB) / 524550144 bytes (500 MB) up to 954466304 bytes (910 MB) - JVM Flags: 2 total; -Xms512m -Xmx1024m - AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used - LWJGL: 2.4.2 - OpenGL: ATI Radeon HD 3870 X2 GL version 3.3.11653 Compatibility Profile Context, ATI Technologies Inc. - Is Modded: Probably not - Type: Client - Texture Pack: Default - Profiler Position: N/A (disabled) - Vec3 Pool Size: ~ERROR~ NullPointerException: null |
| Comments |
| Comment by ven000m [ 24/Dec/14 ] |
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Is this fixed yet? |
| Comment by Hugo Osvaldo Barrera [ 16/Jun/14 ] |
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IPv6 addresses usually jus take the format of 2001:41d0:4f96::1. The brackets generally only are used when specifying a port, ej: [2001:41d0:4f96::1]:59382 |
| Comment by Ferdinand B. [ 17/Nov/12 ] |
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okay, I don't know the exact syntax. I just thought it might have been like that. |
| Comment by ven000m [ 17/Nov/12 ] |
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Well, i tried it! Not working |
| Comment by Ferdinand B. [ 17/Nov/12 ] |
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add, [-brackets around it. Mojira made a link out of my brackets |
| Comment by Ferdinand B. [ 17/Nov/12 ] |
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I think it's [2001:41d0:4f96::1] |
| Comment by ven000m [ 17/Nov/12 ] |
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So whats the correct format for this? 2001:41d0:8:4f96::1 default port |
| Comment by Ferdinand B. [ 17/Nov/12 ] |
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IPv6 Ips contain brackets to distinguish between the :s from the Ip adress (e.g.: 1337:21db:6:9000::e) and the Port identifier (:<enter-port-here>) |
| Comment by ven000m [ 17/Nov/12 ] |
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Hello. Downloaded the 1.4.5 Client. |
| Comment by Joel Paulien [ 10/Nov/12 ] |
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If your network interface supports it, yes. |
| Comment by ven000m [ 08/Nov/12 ] |
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Thank you. So in the newer version (1.5+), i can use IPv6 to connect to minecraft Servers right? |
| Comment by [Mojang] Grum (Erik Broes) [ 08/Nov/12 ] |
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Fixed. The 'protocol family unavailable' is just what it says; you cannot make outgoing ipv6 connection without having an interface support it. |
| Comment by ven000m [ 08/Nov/12 ] |
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Oh, k. Im under Windows 8, 64bit. |
| Comment by Lorenz Brun [ 08/Nov/12 ] |
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On Linux (Ubuntu 12.10 64bit) with IcedTea (OpenJDK) "Direct Connect" works, but "Add Server" doesn't. The direct connect issue seems to be in Sun Java, the add server one in the Minecraft code. |
| Comment by ven000m [ 08/Nov/12 ] |
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So, i was trying to connect over a IPv6 AAAA Record Domain: minecraft.pauschi.de [2001:41d0:8:4f96::1] Getting a "Can't resolve hostname" response. When im using chrome, the website works. |
| Comment by Talven81 [ 08/Nov/12 ] |
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Similar related issue found on MCForums
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| Comment by ven000m [ 08/Nov/12 ] |
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Yep, as for example to a IPv6 Webside, you have to enter http://[2001:41d0:8:4f96::1]/ instead of http://2001:41d0:8:4f96::1/ |
| Comment by Smanly [ 08/Nov/12 ] |
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IPv6 addresses contain brackets? |