[MC-25] Glitch in Rendering of Fence/Wall When Connected to a Block Created: 24/Oct/12 Updated: 06/Apr/18 Resolved: 29/Oct/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Richard Cox | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 1 |
| Labels: | None | ||
| Environment: |
Multiple (assumed) including Win7x64/Java 7u7 x64 |
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| Confirmation Status: | Unconfirmed | ||||||||
| Description |
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When a fence or wall is placed next to a block so they link then from some angles parts of the linking become transparent. The more blocks linked the worse the rendering (see forums link below for more screen shots). See also: https://www.minecraftforum.net/topic/1533766-fence-texturing-broken/ http://www.minecraftwiki.net/wiki/Issues/1.4.1pre#Graphical.2Flighting |