[MC-2476] Regeneration increases the speed at which damage is taken from Cacti, Lava and Fire Created: 08/Nov/12 Updated: 15/Jul/13 Resolved: 15/Jul/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2, Minecraft 1.4.7, Snapshot 13w05b, Minecraft 1.5 |
| Fix Version/s: | Minecraft 1.6.1 |
| Type: | Bug | ||
| Reporter: | Cubed Fury | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 2 |
| Labels: | apple, block, cactus, damage, effect, gold, golden, regeneration, tick | ||
| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||
| Game Mode: | Survival | ||||||||||||
| Description |
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normaly you take damage when touching cactus about every 1/10-2/10 of a second, while after eating a (gold block)golden apple you take damage every .5/10-1/10 of a second. i have tested it and it is the regeneration 4 effect that causes it. not resistance or fire resistance. To reproduce: |
| Comments |
| Comment by Jason Bienaimé [ 25/May/13 ] |
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I confirm that it can be reproduced in younger versions. In 1.5.2 and 1.5.1, it still works. |
| Comment by Cubed Fury [ 25/Nov/12 ] |
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I can still get it to work, make sure you are using the gold block apple. |
| Comment by Tails [ 25/Nov/12 ] |
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Unable to reproduce in 1.4.5. |
| Comment by Cubed Fury [ 08/Nov/12 ] |
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Oops... Got redstone and game ticks confused. I fixed the description. |
| Comment by Sky Demon [ 08/Nov/12 ] |
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just mentioning. a game tick is 1/20 of a second. a redstone tick is 1/10 of a second, anyway It does seem to happen how you say it should. Perhaps high level regeneration lowers/removes your damage invincibility time to allow you to take damage every single tick? |