[MC-2432] Pack of wild Wolves / Zombified piglins / Silverfish / Bees not becoming aggressive at one hit kill Created: 07/Nov/12  Updated: 19/Jul/24  Resolved: 09/Jun/20

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.2, Minecraft 1.4.7, Minecraft 1.6.4, Minecraft 1.7.1, Minecraft 1.7.2, Minecraft 13w48a, Minecraft 13w48b, Minecraft 13w49a, Minecraft 1.7.3, Minecraft 1.7.4, Minecraft 14w06b, Minecraft 14w07a, Minecraft 14w08a, Minecraft 1.7.9, Minecraft 14w21b, Minecraft 14w25a, Minecraft 14w25b, Minecraft 14w30c, Minecraft 14w31a, Minecraft 1.8, Minecraft 1.8.1, Minecraft 1.8.2-pre1, Minecraft 1.8.4, Minecraft 1.8.8, Minecraft 15w35e, Minecraft 1.10.2, Minecraft 16w32a, Minecraft 16w32b, Minecraft 16w33a, Minecraft 16w35a, Minecraft 16w40a, Minecraft 16w41a, Minecraft 16w44a, Minecraft 1.11 Pre-Release 1, Minecraft 1.12, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 18w11a, Minecraft 18w16a, Minecraft 18w22c, Minecraft 1.13-pre1, Minecraft 1.13-pre2, Minecraft 1.13-pre3, Minecraft 1.13-pre4, Minecraft 1.13-pre5, Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13-pre8, Minecraft 1.13-pre9, Minecraft 1.13-pre10, Minecraft 1.13, Minecraft 18w30b, Minecraft 18w31a, Minecraft 18w32a, Minecraft 1.13.1-pre1, Minecraft 1.13.1-pre2, Minecraft 1.13.1, Minecraft 1.13.2-pre2, Minecraft 1.13.2, Minecraft 18w43a, Minecraft 18w43b, Minecraft 18w43c, Minecraft 18w44a, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 18w50a, Minecraft 19w02a, Minecraft 19w03a, Minecraft 19w03c, Minecraft 19w04b, Minecraft 19w12b, Minecraft 19w13b, Minecraft 19w14a, Minecraft 1.14 Pre-Release 2, Minecraft 1.14 Pre-Release 3, 1.14.4, 19w35a, 19w37a, 19w39a, 19w40a, 19w42a, 1.15 Pre-release 1, 1.15.1, 1.15.2 Pre-release 2, 1.15.2, 20w09a, 20w10a, 20w11a, 20w12a, 20w17a, 20w18a, 20w20b, 20w21a, 20w22a, 1.16 Pre-release 2
Fix Version/s: None

Type: Bug
Reporter: [Helper] Lord_Quadrato Assignee: Unassigned
Resolution: Works As Intended Votes: 29
Labels: bee, kill, mojang_internal_1, silverfish, wolf, zombified_piglin

Issue Links:
Duplicate
is duplicated by MC-18155 When hit killing a wild wolf, other w... Resolved
is duplicated by MC-48510 If zombie pigman is insta killed othe... Resolved
is duplicated by MC-49170 Pigmen do not aggro if one is killed ... Resolved
is duplicated by MC-51890 Zombie Pigman KI Bug Resolved
is duplicated by MC-76492 Silverfish don't send the signal for ... Resolved
is duplicated by MC-77156 Zombie pigmen dont care if one of the... Resolved
is duplicated by MC-87629 Safe kill Zombie Pigman Resolved
is duplicated by MC-99983 Wolf doesn't get angry when player ki... Resolved
is duplicated by MC-118809 If you one hit kill a Z-Pigman, all o... Resolved
is duplicated by MC-120338 Wolves don't attack Resolved
is duplicated by MC-139097 Wolves don't get angry when shot by c... Resolved
is duplicated by MC-159439 Vindicator named Johnny and Bees Resolved
is duplicated by MC-189889 Bees do not turn hostile towards Vind... Resolved
is duplicated by MC-199221 Pig Zombie Trouble Resolved
is duplicated by MC-208932 When you one hit kill a pigman or wol... Resolved
is duplicated by MC-212058 Zombified Piglins killed instantly wi... Resolved
is duplicated by MC-220078 Bees do not attack after killing anot... Resolved
is duplicated by MC-234428 Bug with zombified piglins Resolved
is duplicated by MC-252399 Zombified Piglins do not group-agro w... Resolved
is duplicated by MC-264006 Warden does not cause aggression towa... Resolved
is duplicated by MC-274542 Пиглины на меня не нападают Resolved
Relates
relates to MCPE-68327 Other zombified piglins aggro when yo... Resolved
relates to MC-167195 Bees anger towards players in surviva... Resolved
CHK:
Confirmation Status: Confirmed
Category:
Mob behaviour

 Description   

The bug

If you manage to one hit kill an untamed wolf by any means, other wild wolves around you won't become aggressive.

How to reproduce

  1. Give yourself effect 5 level 100 for 30 seconds
  2. Spawn two or more wolves
  3. One-hit kill one
    → Notice that the other wolves do not become aggressive

Code analysis

Code analysis by marcono1234 can be found in this comment.



 Comments   
Comment by [Helper] Lord_Quadrato [ 05/Jun/20 ]

rainzoneg1:
MC-167195 was not about the bee alerting others, but rather about a bee getting angry while already being "dead".

If killed in one hit, bees will still anger towards the player while playing the death animation. This can be seen by the bee's texture changing as it angers and dies.

Thus it doesn't indicate anything for this issue.
We shouldn't make assumptions. If this is intended, a developer is going to close this at some point.

Comment by Baldwin Roosevelt [ 05/Jun/20 ]

Since MC-167195 was fixed doesn't that mean MC-2432 is working as intended?

Comment by SsaucySam [ 16/May/20 ]

99% sure this is intended. If not, this would be one of the most commonly known about bugs.

Comment by Orbic [ 29/Apr/20 ]

In 20w18a

Comment by Orbic [ 18/Mar/20 ]

In 20w12a

Comment by Orbic [ 11/Mar/20 ]

In 20w11a

Comment by Orbic [ 04/Mar/20 ]

In 20w10a

Comment by Orbic [ 27/Feb/20 ]

Still in 20w09a for Wolves, Pigmen (Now Zombified Piglins), Bees, and Silverfish. HOWEVER, this does not apply to Piglin. If you're wearing gold armor and one-shot a Piglin, the others around it will become hostile.

Comment by Orbic [ 22/Nov/19 ]

In 1.15 Pre-1

Comment by Orbic [ 17/Oct/19 ]

In 19w42a

Comment by Orbic [ 02/Oct/19 ]

In 19w40a

Comment by Orbic [ 29/Sep/19 ]

Can confirm for 19w39a

Comment by Orbic [ 11/Sep/19 ]

Confirmed for 19w37a

Comment by Orbic [ 29/Aug/19 ]

This mentions bees but is not in the current snapshot versions. Confirmed for 19w35a

Comment by Marcono1234 [ 09/Jul/16 ]

Please link to this comment in the description

The following is based on a decompiled version of Minecraft 1.10 using MCP 9.30.

The reason for this is that the method net.minecraft.server.MinecraftServer.updateTimeLightAndEntities() first handles packets. This means that the health but also the AI target is set first. It is important to know that this causes does not cause the mob to direct call for help. After that the mob is updated. The problem is that the method net.minecraft.entity.EntityLivingBase.onLivingUpdate() which calls the method net.minecraft.entity.EntityLivingBase.isMovementBlocked() which tests if the Health of the mob is equal to or lower than 0. If this is not the case AI tasks are updated. Even if this would be changed, which might cause problems with other AIs, a different problem would be that the AI task net.minecraft.entity.monster.EntityPigZombie.AIHurtByAggressor only runs every 3 ticks.

Comment by Fabian Röling [ 27/Jun/16 ]

Is the general theory that the pigmen are intelligent enough to see that one of them was killed even though they are zombies? Or that the hit pigman does a kind of shout or sending out pheromones or whatever to alarm the other pigmen?
Example: There are trees (in real life) that alarm other trees with pheromones if a giraffe eats from it. But it wouldn't alarm the other trees if you would blow it up.

Comment by null (Inactive) [ 23/Jun/16 ]

Confirmed for 1.10.2.

Comment by user-f2760 (Inactive) [ 23/Mar/16 ]

The Papa source?

Comment by The Papa [ 23/Mar/16 ]

Works As Intended, its a feature.

Comment by EclipsEyE [ 23/Sep/14 ]

Some people kind of like this, it's helpful with getting rid of annoying pigmen that get in the way, however I can see how this could be considered op, thoughts?

Comment by [Mod] Sonicwave [ 22/Sep/14 ]

Not sure if this is an issue but when you kill silverfish in one hit, monster eggs won't break open.

Comment by Diego Araujo [ 04/Sep/14 ]

Confirmed For 1.8 D:

Comment by Pol Muñoz Pastor [ 02/Aug/14 ]

Confirmed for 14w31a

Comment by qmagnet [ 30/Jul/14 ]

Apparently this is confirmed for 14w30c based on my testers.

Comment by Sven [ 24/Jun/14 ]

I can confirm this on latest 14w25b (shot with Power 5 Bow)

Comment by Kumasasa [ 20/Feb/14 ]

Yes, probably. This ticket was extended from "Wolves" to "Wolves / Pigmen" with 14w06b

Comment by Whilyam [ 19/Feb/14 ]

This was not an issue in more recent versions as I have been attacked even though I killed the pigman in one hit. I still need to test this, but I would assume this would coincide with pigmen getting the zombie AI.

Comment by Kumasasa [ 19/Feb/14 ]

No, see the top of the ticket:

Affects Version/s: Minecraft 1.4.2, Minecraft 1.4.7, Minecraft 1.6.4, Minecraft 1.7.1, Minecraft 1.7.2, Minecraft 13w48a, Minecraft 13w48b, Minecraft 13w49a, Minecraft 1.7.3, Minecraft 1.7.4, Minecraft 14w06b, Minecraft 14w07a, Minecraft 14w08a

Comment by Whilyam [ 19/Feb/14 ]

This issue has apparently come back in the latest snapshot?

Comment by [Mod] CubeTheThird [ 26/Sep/13 ]

Is this still a concern in the current Minecraft version 1.6.4 / Launcher version 1.2.5 ? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by Kumasasa [ 23/Jun/13 ]

Other Zombie pigmen aggro when one-hit-killing another.

Comment by Kumasasa [ 23/Jun/13 ]

Confirmed.

Comment by Kumasasa [ 23/Jun/13 ]

Reopened, copied the description of MC-18155 to here.

Comment by Pedro M. Zamboni [ 16/Jun/13 ]

done: MC-18155

Comment by [Mod] Torabi [ 16/Jun/13 ]

Not only that, it needs to be reopened, since the issue described now is different from what it appeared to be when it was marked "Works as Intended".

However, it may be necessary to create a new ticket, with a clearer description.

Comment by Pedro M. Zamboni [ 15/Jun/13 ]

so... someone need to change it to confirmed, right?

Comment by FireHunterX [ 23/Jan/13 ]

Above comment is correct.

This is not about tamed wolves, it is about wild wolves. I will add this to the description.

Comment by [Mod] Torabi [ 11/Dec/12 ]

It should be clarified that this is about wild wolves, not tamed wolves. From Grum's comment, it looks like he thought this was about your tamed wolves not becoming angry at something you hit and kill, rather than wild wolves not becoming angry at you for killing their packmates.

Comment by Scum [ 08/Nov/12 ]

Xavier is right, this shouldn't be how it works. I would be more angry if my friend died before my eyes than if my friend was just punched.

Comment by FireHunterX [ 07/Nov/12 ]

This seems a bit off...
You still harmed the wolf. They should all become aggressive if a member of the pack is harmed.

Comment by [Mojang] Grum (Erik Broes) [ 07/Nov/12 ]

They get aggressive towards the thing you hit, if you kill it .. they are happy.

Comment by Alexander Hammett [ 07/Nov/12 ]

Works as it should in my opinion

Comment by Kumasasa [ 07/Nov/12 ]

Please provice game mode and difficulty

Comment by Pixelgraph [ 07/Nov/12 ]

This is intended, this is also the case for zombie pigmen.

Comment by John [ 07/Nov/12 ]

Really?
I don't have the time right now, but I will try that out tomorrow.

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