[MC-2423] TNT explosions do not graphically remove destroyed blocks until they are updated Created: 06/Nov/12  Updated: 09/Feb/13  Resolved: 16/Nov/12

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.3, Minecraft 1.4.5
Fix Version/s: None

Type: Bug
Reporter: Stephen Train Assignee: Unassigned
Resolution: Duplicate Votes: 1
Labels: tnt

Attachments: Zip Archive TNT Bug Demo.zip    
Issue Links:
Duplicate
duplicates MC-302 TNT explosion delayed until exiting a... Resolved
Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

How to reproduce:
1. Make a redstone line a least 64 blocks long (with repeaters) and tnt at the end
2. Power redstone wire

Expected result: crater at end of the line
Actual Result: Dropped items and some redstone destroyed, but no crater. The when blocks are updated they disappear.

Video: http://www.youtube.com/watch?v=wbZ7FEe-oq0&feature=youtu.be
World download is attached.



 Comments   
Comment by Talven81 [ 16/Nov/12 ]

Duplicate of MC-302 , please use the search function to see if your bug has already been submitted. Currently over 25% of tickets are being closed as duplicate.

I will update the parent ticket with affected versions.

Comment by Franco Pellegrini [ 08/Nov/12 ]

I have the same problem in 1.4.2

Comment by Last Username [ 07/Nov/12 ]

This has been happening consistently since 1.3, regardless of lag. In SMP, it will kick you for flying if you walk on the fake blocks. It's a big problem for PvP maps where TNT gets used a lot.

Comment by Stephen Train [ 07/Nov/12 ]

This was on a single player world, so not network lag at least. The problem persists and you can play normally (killing mobs etc).

The blocks render correctly again and the crater appears on relogging.

Comment by Aden McKinley [ 06/Nov/12 ]

Is this a lag issue?

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