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As said above, this works as intended.
There for, I'm closing this.
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Thanks. This is not a bug, just normal piston mechanics (as far as I know, correct me if I'm wrong). It's always been that way as far as I know.
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It works that way for all blocks. For instance, being next to a sticky piston doesn't prevent a second piston from pushing the block away.
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Sand is only affected by the sticky piston when it is pulled back, it does not remain "stuck" to the piston forever.
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