[MC-1880] Falling particles, running particles and breaking particles use the bottom texture of that block Created: 02/Nov/12  Updated: 22/Sep/24

Status: Reopened
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.2, Minecraft 1.4.3, Minecraft 1.4.6, Snapshot 13w06a, Minecraft 1.5.1, Minecraft 1.5.2, Snapshot 13w18b, Snapshot 13w18c, Snapshot 13w24b, Minecraft 1.6.1, Minecraft 1.6.2, Minecraft 13w36a, Minecraft 1.7.5, Minecraft 14w11b, Minecraft 1.7.6-pre1, Minecraft 1.7.6-pre2, Minecraft 1.7.9, Minecraft 14w21b, Minecraft 14w25a, Minecraft 1.7.10-pre4, Minecraft 14w25b, 1.19.4, 1.20 Pre-release 6, 1.20 Release Candidate 1, 1.20, 1.20.1, 1.20.2, 1.20.4, 1.21, 1.21.1, 24w38a
Fix Version/s: None

Type: Bug
Reporter: Capopanzone Assignee: Unassigned
Resolution: Unresolved Votes: 24
Labels: None

Attachments: PNG File 2023-05-27_00.54.46.png     PNG File 2023-05-27_00.55.07.png     PNG File 2023-05-27_00.55.34.png    
Issue Links:
Duplicate
is duplicated by MC-10122 Sprinting on/punching a bed gives of ... Resolved
is duplicated by MC-29465 Particles when landing on grass are w... Resolved
is duplicated by MC-35620 Cactus breaking particles use texture... Resolved
is duplicated by MC-51377 Cactus Gives Off Weird Particles Resolved
is duplicated by MC-62476 "Landing" particle bug Resolved
Relates
relates to MC-265393 Dispenser breaking/sprinting particle... Open
relates to MC-10808 Sprinting and breaking particles of p... Resolved
relates to MC-276733 Inconsistency: Bed items produce wool... Open
relates to MC-2614 All kinds of chests produce wrong par... Resolved
CHK:
Confirmation Status: Confirmed
Category:
Particles
Mojang Priority: Low
Area: Platform

 Description   

The bug

When breaking blocks, the particles are only from the bottom side texture of that block. This bug it's present since Beta 1.7.2. In Beta 1.7_01 that particles used the texture of the side on which the pointer was.

Also, when running and falling, the blocks use their bottom textures, when it would be more correct if they used their top side texture.

How to reproduce

Sprint on grass blocks or falling on grass blocks, the particles are from the bottom texture.
Hit a workbench on its top side, the particles will use the bottom texture (it's the oak planks texture).



 Comments   
Comment by [Mod] tryashtar [ 28/Dec/16 ]

So apparently this can be fixed with a resource pack?

How can a resource pack restore the original behavior of break particles matching the face that was being mined from Beta 1.7, and making sprint/fall particles produce particles from the top texture of the block?

Comment by Mog (Ryan Holtz) [ 25/Jun/14 ]

There can only be one texture for the breaking particles, and now that texture is exposed via data files so that it can be changed via resource packs, so this is now a non-issue.

Comment by Itouch2 [ 23/Jun/14 ]

and 14w25b...

Comment by Itouch2 [ 18/Jun/14 ]

Confirmed for 14w25a.

Comment by Roadsguy [ 01/Jun/14 ]

Oh wow, so it was already the side you click on before this bug was around? I would have added that to MC-2614 as an added request for a solution, but it sounded more like a suggestion that would be harder to implement than simply re-mapping the particle texture. But apparently it can't just be remapped.

Comment by Tails [ 06/May/13 ]

Most noticeable with a piston: Place it facing upwards - stone particles. Place it facing downwards - wood particles. Sideways - mixed particles.

Comment by Jonathan Haas [ 08/Feb/13 ]

As he said, this affects for example grass blocks. breaking grass blocks (from the top) or sprinting on them will yield dirt particles, not grass ones. Attached screenshots.

Comment by [Mod] CubeTheThird [ 02/Nov/12 ]

Can you give a specific example? Or perhaps include a screenshot?

Generated at Sun Jan 12 11:55:57 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.