| Type: | Bug | ||
| Reporter: | Connor Steppie | Assignee: | [Mojang] elvendorke |
| Resolution: | Fixed | Votes: | 108 |
| Labels: | nether_portal, overlay | ||
| Attachments: |
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| Issue Links: |
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| CHK: | |||||||||||||||||||||||||||||||||||||||||||||||||
| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||
| Category: |
Player, Rendering
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| Mojang Priority: | Normal | ||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
Info for snapshot video creatorsHere are two gifs which can be used to compare the two versions of the nether portal exit animation:
Note that the "Entering the Nether" message being absent in modern versions is a separate bug and is not yet fixed (MC-12789). The absence of inner faces in nether portal blocks is also a completely separate issue ( The bugWhen you reach the other side of a nether portal the animation plays forever until you step out of it, even in creative. The animation is completely unnecessary here. I'd recommend fixing this and Refer to Ismael Rosillo's code analysis below for how these issues can be fixed (and why How to reproduce
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| Comments |
| Comment by icny [ 10/May/23 ] |
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fixed! |
| Comment by Connor Steppie [ 10/May/23 ] |
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I can confirm that this bug, |
| Comment by MishaGold [ 10/May/23 ] |
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IT WAS FIXED!! YAY |
| Comment by Ismael Rosillo [ 03/May/23 ] |
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Can confirm in 23w17a. It would be a please that the code analysis became added to the bug description. |
| Comment by Ismael Rosillo [ 09/Apr/23 ] |
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This comment is an extensive bug (and code) analysis of the fifth oldest persisting issue, along with a working and fully tested workaround (fix), so this comment will be split in different categories. What @Connor Steppie Meant with
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| Comment by mattp_12 [ 21/Mar/23 ] |
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Confirmed for 1.19.4. |
| Comment by batbrain55 [ 21/Feb/23 ] |
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Can confirm in 23w07a. |
| Comment by Brain81505 [ 01/Feb/23 ] |
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Can confirm in 23w06a |
| Comment by Brain81505 [ 25/Jan/23 ] |
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Can confirm in 23w04a |
| Comment by Brain81505 [ 18/Jan/23 ] |
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Can confirm in 23w03a |
| Comment by nitro_dynamite18 [ 20/Oct/22 ] |
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It makes sense that your vision hasn't fully recovered because you're still in a portal between dimensions. |
| Comment by [Mod] Avoma [ 06/Aug/22 ] |
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Can confirm in 1.19.2. |
| Comment by [Mod] Avoma [ 28/Jul/22 ] |
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Can confirm in 1.19.1. |
| Comment by Kyle Cuthbert [ 24/Jul/22 ] |
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@HubbiGamingTV the expected behaviour is not to keep teleporting again without leaving the portal. The expected behaviour would be for the portal animation not to play once through, or for it to play in reverse. The problem is: it looks like you're going to teleport again when you aren't. (Even worse, the animation keeps getting wonkier until you can't even see what's going on.) The recommended solution is to make the visual cues match what's happening, not to change the teleportation behaviour. So it should play the wind up animation when you first enter the portal, then, once you're through the portal, it should either not play an animation, or play a wind down animation (ending in no animation) |
| Comment by HubbiGamingTV [ 23/Jul/22 ] |
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you can only go throgh a portal once without stopping out because otherwise you would travel from dimension to dimension for infinity loading and unloading chunks quickly. if many players did that it would cause massive lagg thats why. |
| Comment by [Mod] Avoma [ 08/Jun/22 ] |
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Can confirm in 1.19. |
| Comment by [Mod] Avoma [ 02/Mar/22 ] |
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Can confirm in 1.18.2. |
| Comment by [Mod] Avoma [ 08/Jan/22 ] |
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Can confirm in 1.18.1. |
| Comment by [Mod] ampolive [ 23/Oct/21 ] |
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Can confirm in 21w42a. |
| Comment by [Mod] ampolive [ 13/Oct/21 ] |
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Can confirm in 21w41a. |
| Comment by [Mod] ampolive [ 29/Sep/21 ] |
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Can confirm in 21w39a. |
| Comment by [Mod] ampolive [ 17/Sep/21 ] |
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Can confirm in 21w37a. |
| Comment by [Mod] ampolive [ 04/Jul/21 ] |
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Can confirm in 1.17.1 Release Candidate 1. |
| Comment by [Mod] Avoma [ 16/Jun/21 ] |
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Can confirm in 1.17. |
| Comment by [Mod] Avoma [ 30/Apr/21 ] |
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Can confirm in 21w17a. |
| Comment by [Mod] Avoma [ 19/Apr/21 ] |
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Can confirm in 21w15a. |
| Comment by [Mod] Avoma [ 12/Apr/21 ] |
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Can confirm in 21w14a. |
| Comment by W_V [ 18/Mar/21 ] |
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And 1.16.5. |
| Comment by [Mod] Avoma [ 18/Mar/21 ] |
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Can confirm in 21w11a. |
| Comment by bugsbugsbugs [ 28/Feb/21 ] |
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Attached a video showing how it used to work in 1.3.2. MC-180 how it used to work in 1.3.2.mp4 |
| Comment by [Mod] Avoma [ 18/Feb/21 ] |
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Can confirm in 21w07a. |
| Comment by [Mod] Avoma [ 10/Feb/21 ] |
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Can confirm in 21w06a. |
| Comment by [Mod] Avoma [ 04/Feb/21 ] |
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Can confirm in 21w05b. |
| Comment by [Mod] Avoma [ 03/Feb/21 ] |
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Can confirm in 21w05a. |
| Comment by [Mod] Avoma [ 24/Dec/20 ] |
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Can confirm in 20w51a. |
| Comment by Ahn [ 15/Dec/20 ] |
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I've been playing minecraft since 1.2 in 2012 and this is has consistently happened. The animation is triggered by you being in the portal, not you being in the act of teleportation. |
| Comment by [Mod] Avoma [ 02/Dec/20 ] |
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Can confirm in 20w49a. |
| Comment by [Mod] Avoma [ 25/Nov/20 ] |
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Can confirm for 20w48a. |
| Comment by Fabian Röling [ 13/Jul/20 ] |
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Just because it's an old bug with portals? Or did you find a deeper reason why they're related? |
| Comment by Philo Wintercoat [ 12/Oct/13 ] |
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This actually looked the way some people here are asking for, way back when in Beta, as I recall. |
| Comment by Pedro M. Zamboni [ 02/Aug/13 ] |
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it's an old bug, it didn't started in 1.4 you probably haven't noticied because you exit the portal right way. Sorry for my bad english im brazilian. |
| Comment by Marios [ 08/Jul/13 ] |
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Then you probably started playing minecraft after 1.4 was released, right? |
| Comment by John Distler [ 20/Jun/13 ] |
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I've been experiencing this since forever. |
| Comment by Kyle Cuthbert [ 10/Apr/13 ] |
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I completely agree that it is counter intuitive, and that it implies you are about to be teleported. Furthermore, if you stand in the portal too long (because of lag, or something) it can make it very difficult to leave portals that have blocks or holes beside them, that would be easy to leave were this not the case. |
| Comment by MisterSanderson [ 15/Mar/13 ] |
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Reversing the intensity would be awesome! |
| Comment by eleazzaar [ 21/Feb/13 ] |
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The problem is that there is no difference between standing in a portal, which will soon teleport you, and standing in a portal that will not. The effect is the same. The effect going from low levels to high levels of waviness strongly implies that something is powering up and about to happen. If you come through a portal, and realize you want to go back (due to monsters, wrong destination, forgot something, etc.) and you move away and immediately back there's no way to tell if the portal is actually ramping up to teleport you or not. Similarly if you don't want to go through a portal, but are sticking close to it for some reason (maybe hiding behind the obsidian from a ghast) you cant' easily tell if you've briefly moved too far away and the portal is actually going to send you somewhere.
To make this clear when arriving through a portal, when it isn't going to send you anywhere, the waving effect could reverse it self (from maximum to minimum) or it could wave at a constant moderate level. |
| Comment by Oliver Henriksson [ 26/Jan/13 ] |
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You travel instantly in creative mode Ben, that is very much intended. |
| Comment by Ben Slimane Khaled Skander [ 25/Jan/13 ] |
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The same bug in snapshot 13w04a What's supposed to happen : What's happening : I think the cause is within the mobs-teleportation-to-the-nether-feature |
| Comment by Marios [ 07/Jan/13 ] |
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If I understand correct you mean that this didn't happen in any version other than 1.3.2 and 1.4.2 ? |
| Comment by FireHunterX [ 07/Jan/13 ] |
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This DID happen in 1.4.2 AND 1.3.2. |
| Comment by Sealbudsman [ 06/Dec/12 ] |
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It is counterintuitive, and because of that, just a bit disorienting; stepping into a portal has an increasing swirly animation, so when I appear in the nether I sort of do expect a decreasing swirly animation, instead of the swirls starting at zero and ramping up again. Happens in 1.4.5. |
| Comment by Anon Ymus [ 25/Nov/12 ] |
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I think this was introduced in one of the 1.4 snapshots. Perhaps portals are just nauseating whether or not you teleport. |
| Comment by Treydun [ 25/Nov/12 ] |
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This has happened to me since Beta. |
| Comment by Marios [ 22/Nov/12 ] |
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This is not an intended feature, unless you have proof that it is. Also it did not happen in previous versions. And finally since the portal is not going to teleport the player back why would the teleportation animation start? So it is a bug. It doesn't make any sense otherwise. EDIT: I've played minecraft 1.2.4 , 1.2.5 , 1.3.1 and 1.3.2 before 1.4.2 and it didn't occur. I've never used any mod or texture pack other than the default. |
| Comment by Anon Ymus [ 20/Nov/12 ] |
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This doesn't affect gameplay, so it isn't a bug. Please resolve. |
| Comment by Marios [ 20/Nov/12 ] |
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It won't teleport you back. Why don't you just try it and see for yourself. |
| Comment by Treydun [ 18/Nov/12 ] |
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Well, maybe it should teleport you back to the nether if you stand in the arrival portal for that long. |
| Comment by Oliver Henriksson [ 18/Nov/12 ] |
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This used to only happen in multiplayer-servers, but with the code merge... yeah. The problem is NOT the texture animating, that makes perfect sense, the problem is the nauseating warping of the world that going on at the same time. |
| Comment by Marios [ 14/Nov/12 ] |
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Saskia this is not affected by pc specs or creation of new chunks. It happens even no new chunks are about to be created. Enter a nether portal and wait to be transferes to the other end. When that happens, don't move out of the portal. The animation is going start as if you are about to be teleported again, but you won't. |
| Comment by Saskia Pahl [ 13/Nov/12 ] |
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I have a one year old gaming high end pc. And i have to add to this point: this happens mostly while spawning new biomes that arent already on the discovered minecraft map. I have also an issue.. it kinda lacks. Especially in multiplayer games. But hey.. my pc works it out fine in the end. what kind of pc configuration do you guys have? (RAM; GRAFIK.. etc) |
| Comment by 5ives [ 06/Nov/12 ] |
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I happened in 1.3 for me... |
| Comment by Marios [ 01/Nov/12 ] |
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I confirm this. It didn't happen in 1.3.2 It's happening in 1.4.2 and it is very annoying. In 1.3.2 the effect would start playing only if the player would leave the gate block and return back to the gate. |
| Comment by Enrique Atapulco [ 25/Oct/12 ] |
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if it's on a server be sure the nether is actived |
| Comment by Gravity [ 24/Oct/12 ] |
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It's because you're entering the new nether-portal block in the nether, and so the effect starts. |
| Comment by Chalmes (Jon) [ 24/Oct/12 ] |
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The animation feels like its the prelude to teleporting, not the act of standing inside a portal, so is confusing when it remains when passing through to the other side. |
| Comment by Gravity [ 24/Oct/12 ] |
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But you're still in the portal, are you not? The animation is caused by being inside the portal block, not by actually teleporting. |