[MC-1769] X-Ray by standing inside TNT/Glowstone/Block of Redstone/Leaves (fast) Created: 01/Nov/12  Updated: 08/Oct/18  Resolved: 02/Feb/14

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.3, Minecraft 1.4.7, Snapshot 13w01a, Snapshot 13w06a, Snapshot 13w10b, Minecraft 1.5, Snapshot 13w11a, Minecraft 1.5.1, Minecraft 1.6.1, Minecraft 1.6.2, Minecraft 1.6.4, Minecraft 13w42b, Minecraft 13w43a, Minecraft 1.7.1, Minecraft 1.7.2, Minecraft 1.7.4, Minecraft 14w03b
Fix Version/s: Minecraft 1.7.2, Minecraft 14w05b

Type: Bug
Reporter: Richard Kriesman Assignee: [Mojang] Nathan Adams
Resolution: Fixed Votes: 25
Labels: glowstone, minecart, redstone-block, tnt, x-ray

Attachments: PNG File 2012-11-01_23.27.47.png     PNG File 2012-11-01_23.28.33.png    
Issue Links:
Duplicate
is duplicated by MC-5911 x-ray Resolved
is duplicated by MC-6625 Xray bug Resolved
is duplicated by MC-10736 x-ray vision Resolved
is duplicated by MC-11631 By teleporting yourself with an Ender... Resolved
is duplicated by MC-13271 TNT and Sticky Pistons allow player t... Resolved
is duplicated by MC-23041 See caves because of minecart under TNT Resolved
is duplicated by MC-25831 Minecraft Game Bug Resolved
is duplicated by MC-38488 X-ray "fix" is beak ! Resolved
is duplicated by MC-43970 Xray Patch Bypass Resolved
is duplicated by MC-45585 tree bug Resolved
is duplicated by MC-46374 X-Ray Glitch With Glowstone in 14w04b... Resolved
is duplicated by MC-53627 New Xray Resolved
is duplicated by MC-53792 "x-ray" glitch with glowstone Resolved
is duplicated by MC-55151 Bug Xray Resolved
is duplicated by MC-60976 Minecraft Render X-Ray Issue-Not a pi... Resolved
is duplicated by MC-134200 Slab XRay Resolved
is duplicated by MC-2008 X-Ray Redston (NO MOD) Resolved
is duplicated by MC-2951 TNT + Piston = Easy Xray! Resolved
is duplicated by MC-4055 x-ray Resolved
Relates
relates to MC-46765 Leaves, Block of Redstone, TNT and Gl... Resolved
relates to MC-57930 Going inside leaves while in fast gra... Resolved
CHK:
Confirmation Status: Confirmed

 Description   

If you stand in front of TNT or Glowstone and then have it pushed into the player, they will remain inside of the TNT, causing caves and dungeons to become visible.



 Comments   
Comment by Trace Ordonez [ 10/Mar/14 ]

Leaves should be altered slightly so that growing trees won't kill you! Perhaps instead of making these blocks(leaf blocks) suffocate you, make them push you out of the way when you are inside them(again at least for leaves from growing trees).
_______________________________________________________________________________________________________
This is such a serious problem when growing oak and spruce trees with leaves too close to the ground. You not only suffocate, you are stuck in the leaves until you break yourself out. If you are low on health then it is a shame to die by leave suffocation.
Tree leaves give me the creeps now...they're evil! ⊙﹏⊙ Burn them, burn them all!

Comment by Tails [ 02/Feb/14 ]

Standing in those blocks now suffocates you.

Comment by Vlastimil Taborsky [ 29/Jan/14 ]

Moreover, how is it possible that a player trapped inside such a block will not choke?

Comment by Anton Smith [ 31/Dec/13 ]

This was fixed in 1.6.4 (I think). But there is still a way to X-Ray.

Comment by George Gates [ 20/Dec/13 ]

Still in 1.7.4.

Comment by [Mod] Ezekiel (ezfe) [ 03/Nov/13 ]

Howard, it isn't resolved completely.

Comment by 8j0KVEUciir2 [ 03/Nov/13 ]

1.7.2 here and still seeing it with the Minecart + Redstone approach. Personally, I would not be sad to see this one stay in actually, I mostly play Single Player Survival and it's a useful little gimmick to shave valuable time off when looking for dungeons. However, I can see how this is highly abusable in a multiplayer environment so in case it does end up being fixed (finally), I would personally completely understand.

Comment by Howard Chen [ 01/Nov/13 ]

I would suggest closing this issue, fixed in 1.7.2 as of the latest test.

Comment by Jón Frímann Jónsson [ 01/Nov/13 ]

I am seeing this bug too. I am running Minecraft 1.7.2

Log output from my shell.

./run.minecraft.sh 
Fontconfig warning: "/etc/fonts/conf.d/50-user.conf", line 14: reading configurations from ~/.fonts.conf is deprecated.
Bootstrap (v5)
Current time is Oct 31, 2013 8:47:29 PM
System.getProperty('os.name') == 'Linux'
System.getProperty('os.version') == '3.7.7'
System.getProperty('os.arch') == 'amd64'
System.getProperty('java.version') == '1.7.0_45'
System.getProperty('java.vendor') == 'Oracle Corporation'
System.getProperty('sun.arch.data.model') == '64'

Looking for update
Downloading: https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma
Got reply in: 881ms
Reversing LZMA on /home/jonfr/.minecraft/launcher.pack.lzma to /home/jonfr/.minecraft/launcher.pack
No update found.
Unpacking /home/jonfr/.minecraft/launcher.pack to /home/jonfr/.minecraft/launcher.jar
Cleaning up /home/jonfr/.minecraft/launcher.pack
Starting launcher.
resourceUrl = https://s3.amazonaws.com/Minecraft.Resources/
[20:47:37 INFO]: Refreshing local version list...
[20:47:37 INFO]: Minecraft Launcher 1.3.1 (through bootstrap 5) started on linux...
[20:47:37 INFO]: Current time is Oct 31, 2013 8:47:37 PM
[20:47:37 INFO]: System.getProperty('os.name') == 'Linux'
[20:47:37 INFO]: System.getProperty('os.version') == '3.7.7'
[20:47:37 INFO]: System.getProperty('os.arch') == 'amd64'
[20:47:37 INFO]: System.getProperty('java.version') == '1.7.0_45'
[20:47:37 INFO]: System.getProperty('java.vendor') == 'Oracle Corporation'
[20:47:37 INFO]: System.getProperty('sun.arch.data.model') == '64'
[20:47:37 INFO]: Refreshing remote version list...
Fontconfig warning: "/etc/fonts/conf.d/50-user.conf", line 14: reading configurations from ~/.fonts.conf is deprecated.
[20:47:38 INFO]: Refresh complete.
[20:47:38 INFO]: Loaded 1 profile(s); selected 'jonfr'
[20:47:38 INFO]: Refreshing auth...
[20:47:38 INFO]: Logging in with access token
resourceUrl = https://s3.amazonaws.com/Minecraft.Resources/?marker=sounds/mob/villager/
[20:48:14 INFO]: Download job 'Resources' skipped as there are no files to download
--
[20:48:14 INFO]: Job 'Resources' finished successfully
[20:50:14 INFO]: Getting syncinfo for selected version
[20:50:14 INFO]: Queueing library & version downloads

[...]

[20:50:20 INFO]: Client> [20:50:20] [Client thread/INFO]: LWJGL Version: 2.9.0
[20:50:20 INFO]: Client> [20:50:20] [Client thread/INFO]: Reloading ResourceManager: Default
[20:50:21 INFO]: Client> 
[20:50:21 INFO]: Client> Starting up SoundSystem...
[20:50:21 INFO]: Client> Initializing LWJGL OpenAL
[20:50:21 INFO]: Client>     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[20:50:21 INFO]: Client> OpenAL initialized.
Comment by Rolf Redford [ 27/Oct/13 ]

That is why I suggested that all blocks render both sides within 2 or 3 meters from head and make solid blocks have NO alpha. That would render all xray schemes useless.

Comment by Howard Chen [ 27/Oct/13 ]

This is a completely vanilla bug thingy isn't it?

Comment by user-c9795 (Inactive) [ 27/Oct/13 ]

Confirmed, unfortunately still suprisingly easy. Proof: http://youtu.be/Ft4fOregkj0

Comment by [Mod] Ezekiel (ezfe) [ 25/Oct/13 ]

Reopening due to still being partially reproducible.

Comment by Guybrush Threepwood [ 25/Oct/13 ]

it still works in 1.7.2..

1) piston: just try it a few times, it will randomly work (didnt found the reason for this yet)

2) fence: instead of standing in the block where you will place your 'xray-block', push against the fences, place your blocks of choice by clicking against the fences and walk backwards into them. works every time

Comment by Megan [ 11/Jul/13 ]

Yup. Still present in 1.6.2.

Comment by [Mod] Ezekiel (ezfe) [ 10/Jul/13 ]

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by George Gates [ 08/Apr/13 ]

Well, people also use it to find other people's bases to take stuff or otherwise grief. It doesn't matter how well you hide your entrance if somebody can see any underground openings, 'ya know?

But the whole chunks-loading-out-of-order bug also allows people to see through the ground into caves, so multiple things need to be changed to make hiding underground actually work in SMP.

Comment by Megan [ 07/Apr/13 ]

Ravines, Mineshafts, Caves, etc.*

Comment by Megan [ 07/Apr/13 ]

Yeah, I joined in 1.2.5 and I saw it in the Wiki. It doesn't really do anything to bother you it just helps to find ravines. The only problem is some servers have those xray finding plugins so by using this bug, you can easily get Banned.

Comment by George Gates [ 07/Apr/13 ]

This was at least in 1.2.5.

Comment by Megan [ 06/Apr/13 ]

Hasn't this bug happened before 1.3? I saw it in the Wiki but I never bothered to try it.

Comment by George Gates [ 13/Mar/13 ]

No, the x-ray issue happens when the camera is inside a block at all. It doesn't happen for sand, gravel, or a few other blocks because Notch originally coded special cases for those, so if your head was in one of those blocks the entire view would be blocked off (otherwise you could see through them too). Said checks/cases (if that's how it's still done) aren't in there for other blocks though.

Comment by WHOOPS [ 13/Mar/13 ]

Its happen because...

Glowstone and redstone block emits light... if there is literally 0 light you will die (gravel sufffocation, void suffocation)
Not sure on tnt though
yet leaeve dont emit light BUT light goes through leaves SO you dont die

Comment by Rolf Redford [ 25/Jan/13 ]

Disable transparency ONLY when block isn't supposed to have transparent parts. Like stone or wool block. Not leaves, grass, lily, and so on. That's what I mean by Solid block.

Comment by fuj1n (Arthur Uzulin) [ 25/Jan/13 ]

@Rolf Redford

Disabling transparency for any block is not desired, but the idea of getting the blocks around The Players face to render makes sense.

Comment by Tails [ 04/Jan/13 ]

Included Block of Redstone.

Comment by Rolf Redford [ 03/Nov/12 ]

Easily solved by making blocks under certain distance from head render all sides, on both Normal and opposite Normal side. Shouldn't affect performance much. Maybe radius of just 2 meters.

In fact, other kind of xray, using transparent textures can also be easily fixed. Disallow any transparency from textures when block is solid type.

Comment by Color Fusion [ 02/Nov/12 ]

Works for any block that doesn't suffocate you but doesn't actually have transparency.
(Although I think TNT and glowstone are the only blocks that match that criteria.)
Voted.

Comment by Chalmes (Jon) [ 01/Nov/12 ]

Ditto for glowstone. Love this bug.

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