[MC-1686] Renamed saddle don't keep its name after putting it on pig and then killing him. Created: 01/Nov/12  Updated: 09/May/17  Resolved: 06/Dec/12

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.3
Fix Version/s: None

Type: Bug
Reporter: Marek Štěpánek Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: None
Environment:

OSX Mountain Lion, Java Version 7 Update 9


Attachments: PNG File Fast pig story.png    
Issue Links:
Duplicate
duplicates MC-91005 Some Entities/BlockEntities don't sto... Resolved
Confirmation Status: Unconfirmed

 Description   

When you rename your saddle, put in on the pig and then kill the pig, saddle that pop out is not renamed.

What I expected to happen was...:
When i kill a pig, on what i put renamed saddle earlier, saddle that pop out should be renamed as well.

What actually happened was...:
When i put renamed saddle on a pig and then kill it, saddle that pop out have his original name.

Steps to Reproduce:
1. Rename saddle
2. Put in on the pig
3. Kill the pig
3. Collect the saddle and look at its name.



 Comments   
Comment by [Mod] redstonehelper [ 16/Oct/15 ]

It was decided that these reports are to be consolidated into one. This was a while ago, before my time here. You can message /r/Mojira if you want it split up, until then I'll take and fix up MC-1981.

Comment by Marcono1234 [ 16/Oct/15 ]

I cannot agree with you on that. MC-116 is like this report not a duplicate of MC-1981. It is the fact that they are not stored as item (which they should). See for example the EntityHorse which has a own tag for storing the saddle as an item.

And I am not too happy with being the reporter of MC-1981 now if that report still stays the main report for all item / entity lose data bugs.

Comment by [Mod] redstonehelper [ 16/Oct/15 ]

Similar to MC-116 where music disks didn't store their data (but do now), this is a duplicate of the catch all "names don't persist" ticket. See the mod explanation there. I'll make you the reporter of MC-1981, maybe you can create a better description for it.

Comment by Marcono1234 [ 16/Oct/15 ]

Confirmed for

  • 15w42a Even though I think the screenshot / picture / art is not necessarily needed

Unlike the EntityHorse which stores the saddle as SaddleItem, the Pig only stores a boolean Saddle. This means after a saddled pig dies the game creates a new saddle item.

This is not a duplicate of MC-1981 as this issue is about renamed entities not using their CustomName as name for the dropped item and arrows shot by dispenser losing their name completely.

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