[MC-1673] Several mobs can pop off paintings, item frames and leads and destroy minecarts, armor stands and anything in item form even when mobGriefing is turned off Created: 01/Nov/12  Updated: 16/Aug/24  Resolved: 24/Jul/24

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.2, Minecraft 1.4.5, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w09a, Snapshot 13w09b, Snapshot 13w09c, Minecraft 1.5, Snapshot 13w11a, Minecraft 1.5.1, Minecraft 1.5.2, Snapshot 13w23b, Snapshot 13w24a, Snapshot 13w24b, Minecraft 13w38c, Minecraft 1.7.4, Minecraft 14w02c, Minecraft 14w03a, Minecraft 14w03b, Minecraft 14w08a, Minecraft 1.7.5, Minecraft 14w32d, Minecraft 1.8-pre1, Minecraft 1.8, Minecraft 1.8.6, Minecraft 15w36d, Minecraft 15w44b, Minecraft 15w49b, Minecraft 1.9 Pre-Release 1, Minecraft 1.9 Pre-Release 3, Minecraft 1.10, Minecraft 1.10.1, Minecraft 1.10.2, Minecraft 16w32a, Minecraft 16w32b, Minecraft 16w33a, Minecraft 16w35a, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w17b, Minecraft 17w18a, Minecraft 17w18b, Minecraft 1.12 Pre-Release 1, Minecraft 1.12 Pre-Release 3, Minecraft 1.12 Pre-Release 5, Minecraft 1.12 Pre-Release 6, Minecraft 1.12 Pre-Release 7, Minecraft 1.12, Minecraft 1.12.1 Pre-Release 1, Minecraft 1.12.1, Minecraft 1.12.2 Pre-Release 1, Minecraft 1.12.2 Pre-Release 2, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w43b, Minecraft 17w45b, Minecraft 17w46a, Minecraft 17w47a, Minecraft 17w47b, Minecraft 17w48a, Minecraft 18w01a, Minecraft 18w03b, Minecraft 18w05a, Minecraft 18w14a, Minecraft 18w16a, Minecraft 18w20b, Minecraft 18w20c, Minecraft 18w21a, Minecraft 18w22c, Minecraft 1.13-pre1, Minecraft 1.13-pre2, Minecraft 1.13-pre4, Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13-pre8, Minecraft 1.13-pre9, Minecraft 1.13-pre10, Minecraft 1.13, Minecraft 18w30a, Minecraft 18w30b, Minecraft 18w31a, Minecraft 18w32a, Minecraft 18w33a, Minecraft 1.13.1-pre1, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 19w03b, Minecraft 19w03c, Minecraft 19w04b, Minecraft 19w05a, Minecraft 19w06a, Minecraft 19w07a, Minecraft 19w12b, Minecraft 19w13b, Minecraft 1.14.1, Minecraft 1.14.2 Pre-Release 2, Minecraft 1.14.2 Pre-Release 3, Minecraft 1.14.3, 1.15.1, 1.15.2 Pre-Release 1, 1.15.2, 20w06a, 20w09a, 20w12a, 20w13a, 20w13b, 20w14a, 20w17a, 20w19a, 20w22a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 4, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Pre-release 7, 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w29a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 3, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 1.16.5, 21w05b, 21w06a, 21w07a, 21w11a, 21w15a, 21w17a, 1.17, 1.17.1, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 23w04a, 1.20 Release Candidate 1, 1.20, 1.20.1, 1.20.3 Release Candidate 1
Fix Version/s: 24w33a

Type: Bug
Reporter: Meri Diana Assignee: [Mojang] etanaratsastaja
Resolution: Fixed Votes: 125
Labels: gamerule, mobGriefing

Attachments: PNG File 2014-08-24_16.13.09.png     PNG File 2014-08-24_16.13.12.png     PNG File 2014-08-24_16.13.13.png     PNG File 2014-08-24_16.13.35.png     PNG File 2017-10-26_19.43.54.png     PNG File 2017-10-26_19.43.56.png     PNG File 2017-10-26_19.44.10.png     PNG File 2021-05-13_09.58.52.png     PNG File 2021-05-13_09.58.54.png     PNG File 2021-05-13_09.58.55.png     PNG File 2021-05-13_09.58.57.png     File MC-1673.mp4    
Issue Links:
Duplicate
is duplicated by MC-8746 gamerule mobGriefing + explode = dest... Resolved
is duplicated by MC-10658 Item frames get destroyed when mob br... Resolved
is duplicated by MC-11772 Item frame's break when a creeper exp... Resolved
is duplicated by MC-12727 mobGriefing Resolved
is duplicated by MC-18015 Leads break when mobGriefing is set to 0 Resolved
is duplicated by MC-46200 Creepers blowing items out of item fr... Resolved
is duplicated by MC-46779 Withers grief blocks with mobGriefing... Resolved
is duplicated by MC-49195 Creepers/Withers blow up Paintings / ... Resolved
is duplicated by MC-49213 Creeper destroys item frames while mo... Resolved
is duplicated by MC-53958 Item frames get blown up with mobgrie... Resolved
is duplicated by MC-66498 Armor Stands Bug Resolved
is duplicated by MC-70037 wither boss shoot the armor stand Resolved
is duplicated by MC-98080 armour stands and item frames are bro... Resolved
is duplicated by MC-155862 Gamerule disablemobgriefing still des... Resolved
is duplicated by MC-177382 When mob griefing is false, creeper e... Resolved
is duplicated by MC-186727 creepers blow up item frames and mobg... Resolved
is duplicated by MC-199801 Minecarts get exploded by creepers wh... Resolved
is duplicated by MC-206777 Gamerule mobGriefing does not prevent... Resolved
is duplicated by MC-258415 Creepers can destroy furnace minecart... Resolved
is duplicated by MC-617 Wither Explosions Knock Off Paintings... Resolved
is duplicated by MC-2467 Creepers and item frames Resolved
is duplicated by MC-3411 Gamerule - mobGriefing bugs Resolved
Relates
relates to MC-269990 Entities with the wind charging effec... Open
relates to MC-270099 Killing a mob with Weaving effect pla... Resolved
relates to MC-275417 Creepers can destroy vehicles even if... Resolved
relates to MC-862 Spawn protection doesn't work for ite... Resolved
relates to MC-3697 TNT submerged in water can destroy it... Resolved
CHK:
Confirmation Status: Confirmed
Category:
Commands, Entities
Mojang Priority: Normal
Area: Platform

 Description   

Even after setting

/gamerule mobGriefing false

, item frames, paintings, leads, armor stands and anything in item form are still affectable by mobs (or their projectiles), e.g. creepers, withers, skeletons, strays, shulkers, ghasts and snowmen.
(What each mob can affect depends on the mob type, not all mobs can affect everything in the list.)

Overview:
Armor stands: Marker set to false, if they held any armour, this armour drops to the ground (only the armor stand gets destroyed). Armor stands with Marker set to true are not affected.
(If gamerule doTileDrops is set to false, an armor stand holding armour will not drop that armour, the armour will be destroyed together with the armor stand.)

Paintings and Item frames: When e.g. a creeper explodes closeby paintings and item frames, they drop to the ground, they are not destroyed (unless gamerule doEntityDrops is set to false).
(If an item frame held anything, it drops to the ground as well.)
If Invulnerable is set to true, they remain attached (including an inserted item, if they are item frames and hold anything).

Leads (on leashed mobs): They drop to the ground (even if gamerule doEntityDrops is set to false, see MC-75494).

Anything in item form: Gets destroyed (e.g. creeper explosion).



 Comments   
Comment by [Mod] Jiingy [ 20/Dec/23 ]

Relates to MC-225270

Comment by Brain81505 [ 01/Feb/23 ]

Can confirm in 23w06a

Comment by Brain81505 [ 25/Jan/23 ]

Can confirm in 23w04a

Comment by [Mod] Avoma [ 06/Aug/22 ]

Can confirm in 1.19.2.

Comment by [Mod] Avoma [ 28/Jul/22 ]

Can confirm in 1.19.1.

Comment by user-f2760 (Inactive) [ 23/Jul/22 ]

These entities are stationary entities, and border very closely by being part of a build. You don't need to explain why this doesn't work (we know why), but it is something Mojang indicated they want fixed as this has been triaged.

Comment by HubbiGamingTV [ 22/Jul/22 ]

mob giefing stops destruction of blocks or the picking up of items not the distruction of other entitys (including Dropped items)

Comment by [Mod] Avoma [ 08/Jun/22 ]

Can confirm in 1.19.

Comment by [Mod] Avoma [ 02/Mar/22 ]

Can confirm in 1.18.2.

Comment by user-39c63 (Inactive) [ 04/Jan/22 ]

Still an issue as of 1.18.1

Comment by [Mod] Avoma [ 18/Jul/21 ]

Can confirm in 1.17.1.

Comment by Marty McFly [ 10/Jun/21 ]

Affects 1.17

Comment by [Mod] Avoma [ 30/Apr/21 ]

Can confirm in 21w17a.

Comment by [Mod] Avoma [ 19/Apr/21 ]

Can confirm in 21w15a.

Comment by [Mod] Avoma [ 18/Mar/21 ]

Can confirm in 21w11a.

Comment by [Mod] Avoma [ 18/Feb/21 ]

Can confirm in 21w07a.

Comment by [Mod] Avoma [ 12/Feb/21 ]

Can confirm in 21w06a.

Comment by [Mod] Avoma [ 04/Feb/21 ]

Can confirm in 21w05b.

Comment by [Mod] Avoma [ 22/Jan/21 ]

Can confirm in 21w03a.

Comment by Ahmad S. [ 25/Nov/20 ]

Confirmed in 1.4.2

Comment by [Mod] Avoma [ 25/Nov/20 ]

Can confirm in 20w48a.

Comment by ren [ 01/Nov/20 ]

Can confirm in 1.16.4rc1

Comment by clove [ 07/Sep/20 ]

Can confirm in 1.16.3rc1

Comment by pulpetti [ 21/Jul/20 ]

Confirmed in 20w29a

Comment by pulpetti [ 06/Jul/20 ]

Confirmed in 1.16

Comment by pulpetti [ 06/Jul/20 ]

Confirmed in 1.16.1

Comment by pulpetti [ 06/Jul/20 ]

Confirmed in 20w27a

Comment by Conem [ 18/Jun/20 ]

Confirmed in 1.16-pre8.

Comment by Conem [ 17/Jun/20 ]

Confirmed in 1.16-pre7.

Comment by Conem [ 15/Jun/20 ]

Confirmed in 1.16-pre6.

Comment by Conem [ 12/Jun/20 ]

Confirmed in 1.16-pre5.

Comment by Conem [ 11/Jun/20 ]

Confirmed in 1.16-pre4.

Comment by Conem [ 10/Jun/20 ]

Confirmed in 1.16-pre3.

Comment by Conem [ 07/Jun/20 ]

Confirmed in 1.16 Pre-release 2.

Comment by Meri Diana [ 12/Jan/20 ]

Yoyo9 Yes, that's what beds do in that dimension

It's very dangerous there, you shouldn't sleep anyway!

Comment by Right lol but [ 12/Jan/20 ]

It's like every time you try to sleep in the nether the bed always explodes

Comment by Kraif [ 22/Aug/18 ]

Confirmed for 1.13.1.

Comment by Kraif [ 15/Aug/18 ]

Confirmed for 18w33a.

Comment by Kraif [ 08/Aug/18 ]

Confirmed for 18w32a.

Comment by Kraif [ 01/Aug/18 ]

Confirmed for 18w31a.

Comment by Kraif [ 26/Jul/18 ]

Confirmed for 18w30b.

Comment by Kraif [ 25/Jul/18 ]

Confirmed for 18w30a.

Comment by Kraif [ 18/Jul/18 ]

Confirmed for 1.13.

Comment by Kraif [ 18/Jul/18 ]

Confirmed for 1.13-pre10.

Comment by Kraif [ 17/Jul/18 ]

Confirmed for 1.13-pre9.

Comment by Kraif [ 13/Jul/18 ]

Confirmed for 1.13-pre8.

Comment by [Mojang] Panda [ 13/Jul/18 ]

Confirmed for 1.13-pre7.

Comment by [Mojang] Panda [ 04/Jul/18 ]

Confirmed for 1.13-pre6.

Comment by [Mojang] Panda [ 27/Jun/18 ]

Confirmed for 1.13pre4.

Comment by Connor Steppie [ 04/Jun/18 ]

Affects 1.13-pre1

Comment by Connor Steppie [ 31/May/18 ]

Affects 18w22c

Comment by Connor Steppie [ 18/May/18 ]

Affects 18w20c

Comment by Connor Steppie [ 16/May/18 ]

Affects 18w20b

Comment by Connor Steppie [ 04/Apr/18 ]

Affects 18w14a

Comment by Fabian Röling [ 03/Mar/18 ]

No, they shouldn't do any damage anymore, for example zombies don't pick up items anymore.

Comment by Jaden Green [ 03/Mar/18 ]

All of those are entities, not actual blocks. mobGriefing determines whether or not blocks can be changed/destroyed by mobs, not entities.

Comment by husky2490 [ 30/Oct/17 ]

The lack of an "and" near the top still irks me

item frames, paintings, leads, armor stands,
and anything in item form...

Comment by Meri Diana [ 27/Oct/17 ]

You're right, I may as well write the complete command! I think initially I just wanted to simply type "turn the gamerule mobGriefing off" without the slash/any code-formatting, might have been a text remnant of the previous bugpost owner I overtook or me just being tired yesterday when I updated all the bugposts in a rush

Comment by husky2490 [ 27/Oct/17 ]

Suggested edit:

Even after setting

/gamerule mobGriefing _false_

item frames, paintings, leads, armor stands, and anything...

Changes italicized

Comment by Meri Diana [ 19/May/17 ]

SunCat Okay, will take care of it

Comment by SunCat [ 19/May/17 ]

LapisDemon, the ticket it yours now

Comment by Meri Diana [ 19/May/17 ]

Confirmed for 1.12 pre-5.

Comment by Meri Diana [ 17/May/17 ]

Confirmed for 1.12 pre-3.

(Thank you marcono1234 for the link! )

Comment by Marcono1234 [ 14/May/17 ]

@LapisDemon and jirauser71590 leads dropping despite the gamerule doEntityDrops being false is MC-75494.

Comment by Meri Diana [ 11/May/17 ]

Confirmed for 1.12 pre-1.

Comment by user-f2760 (Inactive) [ 08/May/17 ]

Just make a bug report, we'll see then.

Comment by Meri Diana [ 08/May/17 ]

Confirmed for 17w18b, tested by igniting Creepers.

Generally, the term "destroy" is not completely correct for everything:

ArmorStands: Marker false, if they held any armour, this armour drops to the ground (only the ArmorStand gets destroyed). ArmorStands with Marker true remain intact, which means they're still usable for mapmakers at least.
Paintings: When a Creeper explodes closeby paintings, they drop to the ground, they are not destroyed.
(unless gamerule "doEntityDrops" is set to false).
ItemFrames: Without Invulnerable set to true, they get destroyed, with Invulnerable true they remain intact, including the item they're holding, if they do.
Leads: When a Creeper explodes closeby, they don't get destroyed but drop to the ground,
even if the gamerule "doEntityDrops" is set to false
Not sure if this should be considered "WaI" (lead drops despite set gamerule) , lead/knot considered sort of a special case?
In case it's not considered WaI, please let me know if a bugpost for it exists.

Comment by husky2490 [ 06/Feb/17 ]

NintendoBest the main issue is not that mobs destroy these things but that mobs still destroy them when mob griefing is turned off

Comment by TwinShards [ 16/Jan/17 ]

I feel for me this work has intended, because those 3 thing are entities, If a creeper explode next to a lead... this would actually be logic to it to destroy (realistic)... Like for the painting, it will still destroy.

However Armor Stand shouldn't be damaged, because when peoples make nice & complex decoration with those it's would be annoying to see them being destroy.

Comment by husky2490 [ 26/Jun/16 ]

Maybe just have a greifable property for all entities and take its value into account when calculating damage i.e. allowing melee damage only.

Comment by Fabian Röling [ 22/Jun/16 ]

Confirmed for 1.10.1.

Comment by Fabian Röling [ 12/Jun/16 ]

Confirmed for 1.10.

Comment by Immaterialise [ 17/Feb/16 ]

Confirmed for 1.9-pre1

Comment by No Name1 [ 07/Dec/15 ]

Confirmed in 15w49b.

Comment by Alexander [ 30/Oct/15 ]

Confirmed for 15w44b.

Comment by [Mod] redstonehelper [ 07/Oct/14 ]

Confirmed for 1.8.

Comment by Mustek [ 09/Aug/14 ]

Adjusted title to include armor stands.

Comment by qmagnet [ 09/Aug/14 ]

It's possible it could be changed, but I'm saying that's why it doesn't work.
Again, going back to MC-579, Creepers will destroy entities unless an Invulnerable NBT tag is attached to them.

Comment by [Mod] Torabi [ 09/Aug/14 ]

There's nothing that says mobGriefing couldn't be extended to cover certain entities. That's entirely up to the developers.

Comment by qmagnet [ 09/Aug/14 ]

Confirmed for 14w32d, but this is caused because those items are entities. mobGriefing only applies to blocks.

Comment by Riley McConnell [ 24/Feb/14 ]

Still an issue in 1.7.4
I haven't checked any 1.8 snapshots yet.

Comment by Dylan Rivers [ 25/Sep/13 ]

Please update to latest full release + snapshot

Comment by Robert Tulley [ 10/Jul/13 ]

This gets soooo annoying on my server.

Comment by fake fakes [ 19/Jun/13 ]

Still in 13w25b

Comment by Roadsguy [ 14/Mar/13 ]

@Adam: Late reply, but wouldn't it make more sense to just have them be Tile Entities?

Comment by adam giraudet [ 05/Dec/12 ]

but what if they just made the creeper give of a different explosion to TNT then mke it so that explosion wont damage paintings and frames and stuf like that

Comment by adam giraudet [ 05/Dec/12 ]

Ok i will try to explain again an entitiy is somthing alive and why blocks float a way to test of somthing is an entitiy is to put it on a TNT cannon if it moves it is an entitiy if it drops its a block entities include (not included in previous list)
-thrown potions
-thrown enderpearls
-thrown snowballs
-thrown eggs
-falling blocks (falling sand/gravel/anvil/TNT (primed))
and some others i cant emember but as you can see all of these things move in an area that is not in the block grid. pretty much they can move wherever they want untill a certain event is triggered (hitting the top/side of a block) and again all of these are affected by TNT (sand/gravel/anvil only when falling because otherwise their a block) (TNT only when primed)so if it moves at all its an entitiy if not its a block.

Comment by Roadsguy [ 04/Dec/12 ]

Entity examples:

*Mobs
*Dropped items
*paintings, item frames
*shot arrows
*you (or at least other players in multiplayer)
*minecarts and boats
*Ender Crystals

Not sure why they're not blocks myself. Too complicated to code, perhaps?

Comment by Aden McKinley [ 04/Dec/12 ]

Why dont they make them "Blocks" (also - what is an entity - is it like the dropped items and players and mobs?)

Comment by adam giraudet [ 04/Dec/12 ]

another problem is that setting the health of the item frame to 9999999 or whatever means it wont break when you it it because it will hae loads of health and not "die"
and i know it was d-baggish but it conveyed the awnser

Comment by Tails [ 03/Dec/12 ]

Confirmed in 1.4.5.

Comment by Roadsguy [ 17/Nov/12 ]

Adam is right, though. Paintings and Frames are entities, not blocks, so they "die" from explosions.

Comment by Tails [ 17/Nov/12 ]

Related to MC-617

Comment by Taylor Witte [ 01/Nov/12 ]

Out of all the ways you could've conveyed that information, you chose the most D-baggish way possible. Good for you,you know more about a game than I do. Don't bother responding.

Comment by adam giraudet [ 01/Nov/12 ]

what happens is that because the item frame (full or not) is an ENTITY meaning it is alive it takes damage from explosions as a mob would even with mob griefing turned off it still dies-also occours with painting and if your bothered to test mobs

Generated at Sun Jan 12 11:55:15 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.