[MC-1665] Most blocks are just grey on maps Created: 01/Nov/12 Updated: 23/Apr/20 Resolved: 27/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Johann-Lukas | Assignee: | Unassigned |
| Resolution: | Works As Intended | Votes: | 2 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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As the title implies, most blocks appear to be grey on maps, pretty much eveerything besides the one that naturally occour, which makes maps useless for any custom maps which consists out of other blocktypes like wool, sandstone and many others. |
| Comments |
| Comment by Amdeo Meure [ 23/Apr/20 ] |
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"intended to be this way" it's also inconsistent. red nether brick blocks are red on the map, but the stair and slap versions are not. this should be classified as a bug even if you want to make the argument all stone needs to be grey, then the red nether brick blocks need to be grey, if you want to colour accurately, then the stairs and slabs need to be red. |
| Comment by fromgate [ 12/May/13 ] |
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I think map must be full-color. It will be very useful, we using maps at our server as alternative to paintings with custom images: http://youtu.be/o6HlHeOFQqY |
| Comment by Jesper the End [ 22/Mar/13 ] |
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@firehunter |
| Comment by FireHunterX [ 22/Mar/13 ] |
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It never used to be this way. There always has been some minor discoloration here and there, but this is clearly an issue. |
| Comment by Jesper the End [ 08/Mar/13 ] |
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I agree with Mark |
| Comment by xland44 [ 07/Mar/13 ] |
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I agree. They should make sandstone yellow, and not gray. |
| Comment by Mark Dykstra [ 07/Mar/13 ] |
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"How the maps are currently implementied is per se reasonable" - Not if you build with bricks. I want my brick house to look red on the map, not dark gray. There already is a red map texture (albeit light red), just move brick over to that from the much-too-large stone section. Or, while your at it, actually color the map based on the block colors in the default texture pack. I don't see how this is anything but a bug. Just because it is the way things currently work doesn't mean it shouldn't be fixed (all bugs that are currently in the game are the way things currently work), I see this as something that is definitely wrong with the game (inconsistency between world and maps) that should be fixed. |
| Comment by Jesper the End [ 09/Feb/13 ] |
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It would be nice to just have all the rgb colors, but that probably won't be implemented before 2.0 |
| Comment by Tavis [ 09/Feb/13 ] |
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The implementation results in inconsistency, for example, all ore storage blocks are light gray except lapis, which is dark gray. Block.blockLapis is Material.stone, while the other storage blocks are Material.iron. The only difference between those materials is the map color, and both are otherwise identical to Material.craftedSnow. If materials have been added solely to allow differentiation in map color, e.g. between dirt and grass, stone, snow blocks, and ore storage blocks, etc. (which is likely since map color is the only difference between them); it seems reasonable to expect a new material to be created for mycelium, obsidian, pumpkins, sandstone, etc. to give them the appropriate map color, or decouple map color implementation from materials altogether and assign the appropriate colors to blocks more directly. Note: Names are referenced according to MCP's interpretation of the obfuscated code. The original source code may have different and/or more reasonable names. |
| Comment by Jesper the End [ 09/Feb/13 ] |
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Nobody reads suggestions on the MineCraft Forums |
| Comment by Kumasasa [ 27/Jan/13 ] |
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How the maps are currently implementied is per se reasonable (mineral blocks grey, natural blocks green etc) and thus intended. |
| Comment by Daedalus Young [ 27/Jan/13 ] |
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Well I don't really agree with that. It may not be a bug in that blocks are misidentified, but it certainly is highly inconsistent. Why have a separate colour for clay, for example, one of the blocks you're hardly ever really looking for nowadays, and a separate colour for wood, but make obsidian the same as stone? Or why make mushroom blocks, pumpkins, dandelions and roses all green? |
| Comment by Kumasasa [ 27/Jan/13 ] |
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This is working as intended, see http://www.minecraftwiki.net/wiki/Map_item_format |
| Comment by Tails [ 26/Jan/13 ] |
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Mycelium on the other hand appears green. |
| Comment by Flasheek [ 11/Jan/13 ] |
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Confirmed in 13w02a-b. Unable to make a map-pixel-art :C |
| Comment by MisterSanderson [ 15/Nov/12 ] |
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The problem persists on 1.4.4. |
| Comment by Daedalus Young [ 01/Nov/12 ] |
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