[MC-1665] Most blocks are just grey on maps Created: 01/Nov/12  Updated: 23/Apr/20  Resolved: 27/Jan/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.2
Fix Version/s: None

Type: Bug
Reporter: Johann-Lukas Assignee: Unassigned
Resolution: Works As Intended Votes: 2
Labels: None

Attachments: PNG File 2012-11-15_16.27.02.png     PNG File 2012-11-15_16.29.20.png     PNG File 2013-01-12_00.12.11.png    
Issue Links:
Duplicate
is duplicated by MC-8393 Mycelium on a map is green Resolved
is duplicated by MC-9811 Not the correct display of the quartz... Resolved
is duplicated by MC-11204 Brick-based blocks appear grey in maps. Resolved
is duplicated by MC-11811 the blocks on maps are mostly gray an... Resolved
is duplicated by MC-12600 MapColors Resolved
is duplicated by MC-15216 Sandstone on maps appear grey Resolved
is duplicated by MC-26085 Mushroom biomes have wrong colours on... Resolved
is duplicated by MC-41119 Gravel looks like Sand on a map Resolved
is duplicated by MC-48307 Coal Block appears grey on maps Resolved
is duplicated by MC-49371 Maps and sandstone Resolved
is duplicated by MC-49780 Netherbrick shows up as gray on maps Resolved
is duplicated by MC-51774 Carpets look grey on maps Resolved
is duplicated by MC-53102 Quartz Slabs On Maps Resolved
is duplicated by MC-58819 Sponges are rendered grey in maps Resolved
is duplicated by MC-64944 Map bug Resolved
is duplicated by MC-478 The emerald don't have color skin on ... Resolved
Confirmation Status: Unconfirmed

 Description   

As the title implies, most blocks appear to be grey on maps, pretty much eveerything besides the one that naturally occour, which makes maps useless for any custom maps which consists out of other blocktypes like wool, sandstone and many others.



 Comments   
Comment by Amdeo Meure [ 23/Apr/20 ]

"intended to be this way"
java version seems to disagree unless I'm remembering wrong, brick blocks are oranges.

it's also inconsistent. red nether brick blocks are red on the map, but the stair and slap versions are not. this should be classified as a bug even if you want to make the argument all stone needs to be grey, then the red nether brick blocks need to be grey, if you want to colour accurately, then the stairs and slabs need to be red.

Comment by fromgate [ 12/May/13 ]

I think map must be full-color. It will be very useful, we using maps at our server as alternative to paintings with custom images: http://youtu.be/o6HlHeOFQqY

Comment by Jesper the End [ 22/Mar/13 ]

@firehunter
No it's always been this way. Ever since maps exist. But that doesn't mean this shouldn't be fixed. I don't think this is intended behavior. Besides, this would be a great feature for mapmakers.

Comment by FireHunterX [ 22/Mar/13 ]

It never used to be this way. There always has been some minor discoloration here and there, but this is clearly an issue.

Comment by Jesper the End [ 08/Mar/13 ]

I agree with Mark

Comment by xland44 [ 07/Mar/13 ]

I agree. They should make sandstone yellow, and not gray.

Comment by Mark Dykstra [ 07/Mar/13 ]

"How the maps are currently implementied is per se reasonable" - Not if you build with bricks. I want my brick house to look red on the map, not dark gray. There already is a red map texture (albeit light red), just move brick over to that from the much-too-large stone section. Or, while your at it, actually color the map based on the block colors in the default texture pack. I don't see how this is anything but a bug. Just because it is the way things currently work doesn't mean it shouldn't be fixed (all bugs that are currently in the game are the way things currently work), I see this as something that is definitely wrong with the game (inconsistency between world and maps) that should be fixed.

Comment by Jesper the End [ 09/Feb/13 ]

It would be nice to just have all the rgb colors, but that probably won't be implemented before 2.0

Comment by Tavis [ 09/Feb/13 ]

The implementation results in inconsistency, for example, all ore storage blocks are light gray except lapis, which is dark gray. Block.blockLapis is Material.stone, while the other storage blocks are Material.iron. The only difference between those materials is the map color, and both are otherwise identical to Material.craftedSnow.

If materials have been added solely to allow differentiation in map color, e.g. between dirt and grass, stone, snow blocks, and ore storage blocks, etc. (which is likely since map color is the only difference between them); it seems reasonable to expect a new material to be created for mycelium, obsidian, pumpkins, sandstone, etc. to give them the appropriate map color, or decouple map color implementation from materials altogether and assign the appropriate colors to blocks more directly.

Note: Names are referenced according to MCP's interpretation of the obfuscated code. The original source code may have different and/or more reasonable names.

Comment by Jesper the End [ 09/Feb/13 ]

Nobody reads suggestions on the MineCraft Forums

Comment by Kumasasa [ 27/Jan/13 ]

How the maps are currently implementied is per se reasonable (mineral blocks grey, natural blocks green etc) and thus intended.
Surely it can be done other way / better, but this a point for the the MineCraft Forums: Suggestions.

Comment by Daedalus Young [ 27/Jan/13 ]

Well I don't really agree with that. It may not be a bug in that blocks are misidentified, but it certainly is highly inconsistent. Why have a separate colour for clay, for example, one of the blocks you're hardly ever really looking for nowadays, and a separate colour for wood, but make obsidian the same as stone? Or why make mushroom blocks, pumpkins, dandelions and roses all green?
With there being 14 base colours and 56 actual colours (of which 14 are duplicates anyway), this doesn't fit with the 8bit/binary style of numbering everything else has, and is clearly unfinished or meant to be expanded. Originally maps only had 1 zoom level, but with the option for more built in. That shows the maps were not yet completely done when they were released. This too simplified palette obviously needs to be expanded.
So, no bug, maybe, but inconsistent behavior and clearly not fully done.

Comment by Kumasasa [ 27/Jan/13 ]

This is working as intended, see http://www.minecraftwiki.net/wiki/Map_item_format

Comment by Tails [ 26/Jan/13 ]

Mycelium on the other hand appears green.

Comment by Flasheek [ 11/Jan/13 ]

Confirmed in 13w02a-b. Unable to make a map-pixel-art :C

Comment by MisterSanderson [ 15/Nov/12 ]

The problem persists on 1.4.4.

Comment by Daedalus Young [ 01/Nov/12 ]

Related to MC-478

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