[MC-1614] Entities fall thru block after passing over blocks > 1/8th thickness < 1/2 thickness Created: 01/Nov/12 Updated: 03/May/15 Resolved: 21/Nov/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Sycholic | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 2 |
| Labels: | block, entities, movement, multiplayer, noclip | ||
| Environment: |
Microsoft Windows 7 Home Premium |
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| Attachments: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Description |
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Entities (skeletons, chickens etc) fall thru the block they are walking to after walking off blocks less then 1/2 in height but greater then 1/8th thick snow block. Could not check anything between the size of 1 layer of snow to half half a block did not feel like server hacking the thickness. [Repo]
E's should not be falling thru the blocks in this case. Further testing would be placing a double layer of snow and a triple layer of snow testing out the heights between 1/8 and 1/2 of a block in height. Further testing showed sticking a fence in the ground and walking over it does cause this also. Having just a single layer of snow next to the fence or repeater also stops this effectively. |
| Comments |
| Comment by Tails [ 21/Nov/12 ] |
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Duplicate of |
| Comment by Christoph Lipka [ 15/Nov/12 ] |
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I've experienced the same happening to myself at a redstone repeater array built on a 1-block roof, causing me to drop to the room below on more than one occasion. (Which was quite troublesome since that happened to be the obsidian blast-resistant killing zone of a mob farm...) |
| Comment by Sycholic [ 01/Nov/12 ] |
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also here is where I noticed that the single layer of snow (1/8th thick) definitely stops them from falling thru. |