[MC-158] Game crashes when using TP in a lan world while TPing from nether to overworld Created: 24/Oct/12 Updated: 02/May/17 Resolved: 21/Nov/12 |
|
| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Nick Brooker | Assignee: | Unassigned |
| Resolution: | Incomplete | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Description |
|
Win7, Java 6 |
| Comments |
| Comment by Tails [ 21/Nov/12 ] |
|
This ticket is incomplete, please open a new ticket and provide details about the issue you are experiencing using the Bug Report Guidelines Here. |
| Comment by [Mojang] Jeb (Jens Bergensten) [ 29/Oct/12 ] |
|
Please submit crash report |
| Comment by [Mod] Ezekiel (ezfe) [ 24/Oct/12 ] |
|
The game TP's to the coordinates, but does not change your dimension. I think the crash is because your computer can't handle the creation of the chunks in the nether at that rate. |