[MC-1560] Are mobs supposed to be able to nudge repeaters? Created: 01/Nov/12 Updated: 07/Sep/15 Resolved: 17/Nov/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Simons Mith | Assignee: | Unassigned |
| Resolution: | Invalid | Votes: | 0 |
| Labels: | mob, repeaters | ||
| Environment: |
Mac OS 10.5.8, 3GB RAM |
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| Confirmation Status: | Unconfirmed |
| Game Mode: | Survival |
| Description |
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Made a simple redstone pulse generator using the 'one torch, one repeater, 6 dust' design from the wiki, and surrounded it with a wooden fence. The pulser design was one that burns out if the repeater delay is shorter than 2. I set the delay to 4 and linked it to a dispenser and the setup worked fine for many game days. Then some chickens got trapped inside the circuitry, and I ignored them for some time, but after a while I found the pulser had burned out. I removed the torch and reset the repeater to a delay of 4 (but left the chickens there to see if they really were the culprits), and after a few days they seemed to manage it again?! Is it possible/intentional for a chicken to be able to bump a redstone repeater and change its setting? |
| Comments |
| Comment by Mustek [ 17/Nov/12 ] |
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Mobs are not able to change blocks or settings. |
| Comment by Simons Mith [ 02/Nov/12 ] |
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After further time I've also had the circuit burn out merely when I've travelled many blocks away, so this may be an unloaded chunks issue rather than a mob issue. |