| Type: | Bug | ||
| Reporter: | Cyril | Assignee: | ProfMobius (Thomas Guimbretiere) |
| Resolution: | Fixed | Votes: | 31 |
| Labels: | anvil | ||
| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
The bugAnvils can be placed at a position certain blocks are already in, replacing them without dropping any item (exceptions: Affected blocksBasically everything whose material is Material.CIRCUITS, see also orld.mayPlace(Block, BlockPos, boolean, EnumFacing, Entity) (MCP 9.40 names).
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| Comments |
| Comment by [Mod] Les3awe [ 26/Nov/17 ] |
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This issue has been fixed in 17w47a. |
| Comment by Fabian Röling [ 22/Jun/16 ] |
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Confirmed for 1.10.1 for stone button, lever, torch, redstone dust, normal rail, end rod, tripwire hook, ladder and flower pot. Others are untested. But there certainly is no new general solution in this version. |
| Comment by Fabian Röling [ 11/Jun/16 ] |
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Confirmed for 1.10. |
| Comment by Ampflower [ 30/May/16 ] |
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Can confirmed for 1.9.4. |
| Comment by Logan Touya [ 12/Mar/16 ] |
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Can confirm for 1.9.1 Pre-3 |
| Comment by George Gates [ 20/Feb/16 ] |
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Still happening in 1.9-pre2, still erasing items/blocks. |
| Comment by Immaterialise [ 17/Feb/16 ] |
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Confirmed for 1.9-pre1. Affects torches, levers, redstone torches, buttons (both), tripwire hooks, end rods and string. |
| Comment by IuStrenght [ 11/Feb/16 ] |
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Still in 16w06a but Paintings and Item Frames doesn't disapear |
| Comment by George Gates [ 19/Nov/15 ] |
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Still happening in 15w47a. |
| Comment by George Gates [ 17/Nov/15 ] |
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Still happening in 15w46a, and a falling anvil that locks into the spot a torch is in will do the same thing. |
| Comment by Bentroen [ 30/Oct/15 ] |
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Confirmed for 15w44b. |
| Comment by George Gates [ 14/Oct/15 ] |
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Still happening in 15w42a. |
| Comment by Kyle Cuthbert [ 12/Aug/15 ] |
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This is still present in 15w32c |
| Comment by Marcono1234 [ 18/Jan/15 ] |
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Confirmed for 1.8.2-pre4 |
| Comment by George Gates [ 20/Nov/14 ] |
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Confirmed in 1.8.1-pre5. |
| Comment by Jeremy [ 01/Nov/14 ] |
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Confirmed in 1.8.1 pre-3. |
| Comment by George Gates [ 18/Oct/14 ] |
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Confirmed in 1.8.1-pre2. |
| Comment by Bentroen [ 05/Sep/14 ] |
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Confirmed for the latest snapshots, pre-releases and 1.8. |
| Comment by kazblox [ 21/Jul/14 ] |
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confirmed for 14w29b |
| Comment by Niclas Hultgren [ 05/May/14 ] |
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Confirmed, It is possible to place an anvil in the same block as a button/lever/redstone torch/tall grass and a few others, the block is completely replaced by the anvil. MC Version: 14w18b |
| Comment by Itouch2 [ 28/Apr/14 ] |
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Confirmed for 14w17a |
| Comment by Itouch2 [ 22/Feb/14 ] |
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Confirmed for 08a |
| Comment by [Mod] Ezekiel (ezfe) [ 21/Feb/14 ] |
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Is this still a concern in the latest Minecraft version 14w08a? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |
| Comment by Juicy Steak [ 22/Sep/13 ] |
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Confirmed in 1.6.2, and even in 13w38c. |
| Comment by Zachary C. [ 05/Aug/13 ] |
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Confirmed in 1.6.2. |
| Comment by TrazLander [ 25/May/13 ] |
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They did make it so that when falling anvils lands on any of those minor objects (torches, buttons, levers), it crushes and destroys them. I guess placing them on that block is similar to an anvil landing on that block, and you're just crushing that object by placing it there. This might be working as intended. |
| Comment by Самуил [ 15/Feb/13 ] |
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Confirmed. |
| Comment by Kumasasa [ 27/Jan/13 ] |
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Confirmed. (The Item Frame will pop out with any other block too) |
| Comment by Meta [ 31/Oct/12 ] |
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Nothing happening here when placing the anvil. |