[MC-1499] Can see the water lighter in a certain position Created: 31/Oct/12  Updated: 01/Jul/16  Resolved: 01/Jul/16

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.1, Minecraft 1.4.2, Snapshot 13w04a, Minecraft 1.5.1, Minecraft 1.5.2, Snapshot 13w18b, Snapshot 13w18c, Minecraft 1.6.1, Minecraft 1.6.2, Minecraft 1.7.4, Minecraft 14w04b, Minecraft 14w05b, Minecraft 14w06a, Minecraft 14w06b, Minecraft 1.7.5, Minecraft 14w11b, Minecraft 1.7.9, Minecraft 14w17a, Minecraft 14w18a, Minecraft 14w18b, Minecraft 14w19a, Minecraft 14w20a, Minecraft 14w20b, Minecraft 14w21a, Minecraft 14w21b
Fix Version/s: Minecraft 14w07a, Minecraft 14w25a

Type: Bug
Reporter: Ice Trailer Assignee: Unassigned
Resolution: Duplicate Votes: 4
Labels: brighter, underwater, water

Attachments: PNG File 2013-01-27_17.30.25.png     PNG File 2013-01-27_17.30.35.png     PNG File 2013-01-27_17.30.45.png     PNG File 2014-02-09_18.22.01.png     PNG File 2014-02-09_18.22.12.png     PNG File 2014-04-30_09.56.15.png     PNG File 2014-04-30_14.18.10.png     PNG File 2014-08-15_21.24.17.png    
Issue Links:
Duplicate
duplicates MC-3615 Lava and water are completely transpa... Resolved
CHK:
Confirmation Status: Confirmed

 Description   

If you go to a certain position, you can see underwater brighter.
Look at the screenshots.



 Comments   
Comment by Fabian Röling [ 01/Jul/16 ]

This is not fixed. This is instead the same as MC-3615 if that one gets updated to also be about water.

Comment by a [ 16/Aug/14 ]

What say you (meaning everyone, including Mojang) about making the water filter even more strict for horizontal changes as well? See screenshot.

The only reason I would argue in favor of making it more strict is because the change that fixed this vertical height filter activation actually overcompensates quite a bit. The filter is activated well above the actual water height. So if Mojang is ok with overcompensation vertically, then why not overcompensate horizontally?

Comment by Kumasasa [ 22/Jun/14 ]

Thx. Set the fixed version but forgot to resolve the ticket.

Comment by Itouch2 [ 22/Jun/14 ]

The issue is fixed

Comment by Itouch2 [ 18/Jun/14 ]

Yes, I agree Jonathan.

Comment by a [ 18/Jun/14 ]

I'm going to say that this is fixed in 14w25a. Someone definitely looked at the water code, that's for sure (or something they did had a huge waterline side effect). It seems that their solution was to apply the darkness filter a tiny distance even BEFORE your eyes cross the "official" waterline threshold, instead of slightly after you cross it, as it was in previous versions.

Comment by Itouch2 [ 18/Jun/14 ]

Fixed in 14w25

Comment by Itouch2 [ 22/May/14 ]

Confirmed for 14w21b.

Comment by Itouch2 [ 15/May/14 ]

Confirmed for 14w20b.

Comment by a [ 15/May/14 ]

and 14w20a

Comment by Itouch2 [ 08/May/14 ]

Confirmed for 14w19a.

Comment by Itouch2 [ 02/May/14 ]

Confirmed for 14w18b

Comment by Itouch2 [ 30/Apr/14 ]

Confirmed for 14w18a

Comment by Itouch2 [ 24/Apr/14 ]

Confirmed for 14w17a

Comment by a [ 26/Mar/14 ]

Yes it's the same issue.
https://bugs.mojang.com/secure/attachment/59589/2014-03-13_13.54.04.png was posted at MC-49236

Comment by Itouch2 [ 25/Mar/14 ]

Not exactly the same issues.

Comment by Kumasasa [ 25/Mar/14 ]

Reopened due to MC-49236 & MC-51999

Comment by Itouch2 [ 16/Feb/14 ]

up!

Comment by Itouch2 [ 14/Feb/14 ]

Fixed in 07a

Comment by Itouch2 [ 09/Feb/14 ]

Can confirm in 06b. When you look up in third person view, water is clearer.

Comment by [Mod] Ezekiel (ezfe) [ 22/Jan/14 ]

Is this still a concern in the latest Minecraft version 14w03b? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by Brendan Snyder [ 05/Jul/13 ]

My Game keeps crashing even after every time i play it says ive run out of memory and i just got it!

Comment by Patrick Ryan [ 06/Feb/13 ]

This isn't a bug, for your eye level and actual height differ. This is more of a design error. This has been in the game as long as I can remember, and frankly I think Dinnerbone's time is more well spent on devastating crash bugs.

Comment by Kumasasa [ 27/Jan/13 ]

The 3rd-person shows the described effect quite good (see screenshots)

Comment by Jaykaysss [ 22/Dec/12 ]

Your vision is like from a camera, at a point you can both above water and below. But there is a point in your character's head that tells the game to put a dark overlay if it is in the water. Your first screenshot shows that the point is not underwater but your vision is.

Comment by [Mod] Torabi [ 17/Nov/12 ]

I do believe that's called "Ice".

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