[MC-1497] Damaged Anvils do not show damage in inventory or item frame Created: 31/Oct/12  Updated: 27/May/13  Resolved: 17/May/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.1, Minecraft 1.4.2, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w09a, Snapshot 13w09b, Snapshot 13w09c, Minecraft 1.5, Minecraft 1.5.1, Minecraft 1.5.2, Snapshot 13w18b, Snapshot 13w18c, Snapshot 13w19a
Fix Version/s: Snapshot 13w21a

Type: Bug
Reporter: Ice Trailer Assignee: [Mojang] Nathan Adams
Resolution: Fixed Votes: 7
Labels: anvil, damage, damaged, inventory, symbol

Issue Links:
Duplicate
is duplicated by MC-12367 Anvil doesn't show damage in creative... Resolved
is duplicated by MC-16445 Anvil In-hand texture does not change! Resolved
is duplicated by MC-3210 Anvil in item frame won't synchronize... Resolved
is duplicated by MC-3211 Anvil in creative inventory won't syn... Resolved
is duplicated by MC-5146 Anvil Texture in the item frame Resolved
Relates
relates to MC-1298 Slightly damaged and Very damaged anv... Resolved
relates to MC-7486 Trapped Chest looks like Regular Ches... Resolved
CHK:
Confirmation Status: Confirmed

 Description   

If you look at damaged anvil and anvil in inventory, you can't see the damage on the symbol of damaged anvil

Screenshot: http://i.imgur.com/cVLYo.png



 Comments   
Comment by _zombiehunter [ 24/May/13 ]

@Nlnlnonm:
Why are you adding MCPE screenshots here ?!?!?

Comment by _zombiehunter [ 10/May/13 ]

Confirmed for 13w19a !

Comment by _zombiehunter [ 02/May/13 ]

Confirmed for 13w18a! (EDIT: and 13w18b+c !)

Comment by _zombiehunter [ 26/Apr/13 ]

Confirmed for 1.5.2 and 13w17a !

Comment by _zombiehunter [ 18/Apr/13 ]

Damaged Anvils still use the wrong item texture in 13w16a !

Comment by _zombiehunter [ 30/Mar/13 ]

Confirmed for 1.5.1. Falling damaged anvils and damaged anvil items use the wrong texture!

Comment by WolfieMario [ 03/Mar/13 ]

You know what's curious? Anvils can render damage state, but only when spawned with commands. For example, "/give <name> 145 1 4" appears as a slightly damaged anvil, and "/give <name> 145 1 8" appears very damaged. It seems the game's offsetting the render type by the higher order pair of bits, instead of the lower order pair of bits, and hence using the wrong render.

Oh yeah, and confirmed for 13w09c.

Comment by Tails [ 21/Dec/12 ]

Clarified title.

Comment by Chalmes (Jon) [ 31/Oct/12 ]

Confirmed. Even in creative inventory as per screenshot the anvils are the same and only hovering over them shows the different names.

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