[MC-1413] Slimes are extremely laggy and, when at their largest size, cannot be killed easily. Created: 31/Oct/12 Updated: 04/May/17 Resolved: 31/Oct/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Peter Cooper | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Environment: |
64 bit, Windows 7 professional, java 7 |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Description |
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As seen towards the end of attached video(see bottom) , slimes cannot be hit, forcing the player to use fire or some other means. Fire also does not show up. VIDEO:https://www.youtube.com/watch?v=RGweockj3ZU&feature=plcp#t=15m01s |
| Comments |
| Comment by Peter Cooper [ 01/Nov/12 ] |
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This was SSP. It had 2 gig of RAM allocated to it. |
| Comment by Joshua [ 31/Oct/12 ] |
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Most lagy/hit registration issues are because of the server you're playing on is laging or has too little ram. This happens with all mobs and even pvp. |