[MC-1379] Transparent texture makes transparent texture behind invisible Created: 30/Oct/12 Updated: 29/Mar/24 Resolved: 10/Oct/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2, Minecraft 1.4.5, Snapshot 12w50a, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w01b, Snapshot 13w09a, Snapshot 13w09b, Snapshot 13w09c |
| Fix Version/s: | Minecraft 13w41a |
| Type: | Bug | ||
| Reporter: | Anon Ymus | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 12 |
| Labels: | ice, invisibility, water | ||
| Environment: |
Windows 7, Java 1.6 32-bit, 6 GB of RAM |
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| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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Ice blocks (and possibly other blocks) cannot be seen through air and then water. Under-water works fine. The screenshot is self-explanatory. This applies also to:
making
invisible |
| Comments |
| Comment by Kumasasa [ 26/Dec/15 ] |
| Comment by Amavir [ 26/Dec/15 ] |
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Problem with fireworks showed in screenshot 'firework light flash texture in front of water.' still confirmed for 15w51b. |
| Comment by Piotr Paulski [ 07/Jan/15 ] |
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I was looking at fireworks above water - it seemed exactly as second screenshot here - explosion made water invisible for a moment, then after a split second water and firework particles were displayed correctly. |
| Comment by Dlawso the Really Lucky Rabbit [ 03/Jan/15 ] |
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Piotr, you might be experiencing |
| Comment by Piotr Paulski [ 03/Jan/15 ] |
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This bug is back in 1.8.1 |
| Comment by Kumasasa [ 10/Oct/13 ] |
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Fix confirmed |
| Comment by branza [ 10/Oct/13 ] |
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They did fix it after all, in the new snapshot 13w41a! |
| Comment by Pedro M. Zamboni [ 06/Jul/13 ] |
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Sooo... how much time till this new engine comes? |
| Comment by iamdarkyoshi [ 04/Mar/13 ] |
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hooray! |
| Comment by Anon Ymus [ 04/Mar/13 ] |
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HD texture packs work fine in 13w10a. |
| Comment by _zombiehunter [ 04/Mar/13 ] |
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It's less a general performance problem, it's more the lack of features of the current engine. This "transparent texture makes transparent texture behind invisible" thing here is one of many examples, the old engine simply isn't able to render several transparent textures behind each other. You need a better and more powerful engine to do this, which should still give a playable framerate. Especially those players using texutepacks suffer from the limitations of the current engine (just try MCPatchers Better Glass mod and take a look through several glass panes behind each other or place some glass blocks underwater ... there's always something invisible because the current engine can't render it). |
| Comment by FireHunterX [ 04/Mar/13 ] |
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Maybe I'm missing something, but I've never needed Optifine for FPS issues. As long as your computer meets the system recommendations, Minecraft is fine without it. |
| Comment by _zombiehunter [ 04/Mar/13 ] |
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@Grum: btw, whilst rewriting the engine, you should especially consider that millions of Minecraft fans still have to download Optifine/MCPatcher to make the game (and their texturepacks) even playable. Best would be to get rid of Optifine and MCPatcher completely with the new engine (proper FPS boost + implementation of all missing texture features like RandomMobs, Custom Colors, Connected Textures, Better Glass, custom skyboxes). |
| Comment by [Mojang] Grum (Erik Broes) [ 04/Mar/13 ] |
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Won't and can't easily fix. Is fixed in the newer engine however. |
| Comment by _zombiehunter [ 01/Mar/13 ] |
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Confirmed for 13w09c ! |
| Comment by iamdarkyoshi [ 28/Feb/13 ] |
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notice how large my photo attachment is XD |
| Comment by _zombiehunter [ 28/Feb/13 ] |
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"Transparent texture makes transparent texture behind invisible" still happens up to Snapshots 13w09a/b. Please update the "Affects Version/s" tag. |
| Comment by iamdarkyoshi [ 27/Feb/13 ] |
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added screenshot of torch particles being made semi transparent, but sure if this is the same bug. |
| Comment by iamdarkyoshi [ 27/Feb/13 ] |
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torch particles are MADE transparent by water as well as any other particles. |
| Comment by Kumasasa [ 13/Dec/12 ] |
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Read a good explanation in |
| Comment by Anon Ymus [ 05/Nov/12 ] |
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Just because this has been in the game a while does not mean it is not a bug. It shouldn't matter whether you look through air then water or just water. |
| Comment by Maarten Thijs [ 05/Nov/12 ] |
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arthur stop starting every word of your sentence with a capital!!!! |
| Comment by fuj1n (Arthur Uzulin) [ 05/Nov/12 ] |
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Not A Bug / Has Been In The Game Since First Ice Came Out. |
| Comment by Dustin Dowell [ 02/Nov/12 ] |
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Related/Duplicate of |
| Comment by Richard Cox [ 31/Oct/12 ] |
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@Daedalus: " It's a pain. To do it right would cause massive fps drops." That rather depends on whether Minecraft (and the underlying JVM) can make use of either SSE or GPU ability to vectorise (massively in the latter case) pairs of add then multiply instructions (or, better, use fused multiple-add where available). ("Make use" here includes using tools to bypass usual JVM limitations to access underlying APIs.) Or course to mitigate the screams [date noted] of those whose hardware is (in computing terms) palaeolithic due to lack of a GPU should allow a reduced quality implementation as currently. |
| Comment by Daedalus Young [ 30/Oct/12 ] |
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It has to do with alpha transparency. It's a pain. To do it right would cause massive fps drops. That's why glass and vines for example use 1-bit transparency. There are a number of similar issues on here, (such as |
| Comment by Anon Ymus [ 30/Oct/12 ] |
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That makes sense, and in fact would be a good feature. All I'm saying is that it's inconsistent. |
| Comment by Rectar2 [ 30/Oct/12 ] |
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Valid point, but I think it kind of makes it look thinner, like actual ice. Think about it. |
| Comment by Anon Ymus [ 30/Oct/12 ] |
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But when you are underwater, you can see ice just fine. |
| Comment by Rectar2 [ 30/Oct/12 ] |
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It's very possible that this is not a bug. Personally I think it'd be kinda weird to see ice through water... |
| Comment by Vrej [ 30/Oct/12 ] |
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Conformed. |