[MC-1304] Mobs in water vertical position client-server desync Created: 30/Oct/12 Updated: 11/Aug/13 Resolved: 11/Aug/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2, Snapshot 13w05b |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Thue | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 1 |
| Labels: | desync | ||
| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||
| Description |
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Mobs in water will sometimes appear to swim down, and then suddenly teleport back up. The server and client seems to disagree on where the mobs really are, and the teleport is a syncronization event. Demo video: http://youtu.be/LFDxpokPbEU Only tested on multiplayer server. |
| Comments |
| Comment by Thue [ 11/Aug/13 ] |
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Related but not a duplicate. |
| Comment by Kumasasa [ 11/Aug/13 ] |
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Resolved as duplicate of |
| Comment by Kumasasa [ 14/Jul/13 ] |
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |