[MC-1300] Falling sand entities with water or lava block ids do not render properly Created: 30/Oct/12 Updated: 03/May/17 Resolved: 16/Dec/14 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2 |
| Fix Version/s: | Minecraft 1.4.7 |
| Type: | Bug | ||
| Reporter: | Lourens Elzinga | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Description |
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When spawning falling sand entities (i.e. through a modified mob spawner) with water or lava block ids, only the top face of the water/lava is rendered. In previous versions this would render the whole water/lava block instead (which could be used for things like spraying fountains). This can be fixed by having falling sand entities render fluid ids as blocks, instead of using their 'correct' render method. |
| Comments |
| Comment by Kumasasa [ 16/Dec/14 ] |
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Forward resolving to |
| Comment by Tails [ 04/Feb/13 ] |
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Thanks for the update |
| Comment by Lourens Elzinga [ 04/Feb/13 ] |
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Nope, the issue has been fixed in the current version of MC. |
| Comment by Tails [ 04/Feb/13 ] |
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |