[MC-1263] Powered mechanisms react to change of redstone connectivity Created: 30/Oct/12 Updated: 01/May/20 Resolved: 21/Jan/14 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2, Minecraft 1.4.5, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w04a, Snapshot 13w09a, Snapshot 13w09b, Minecraft 1.5 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Wyatt Carmichael | Assignee: | Unassigned |
| Resolution: | Incomplete | Votes: | 3 |
| Labels: | None | ||
| Environment: |
OSX 10.8.2 Not Sure What Java Version |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||
| Description |
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What I expected to happen was...: What actually happened was...: Steps to Reproduce: I put a picture down below to show you how you can set it up. But the piston can also be placed on the right |
| Comments |
| Comment by Galaxy_2Alex [ 21/Jan/14 ] |
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This ticket is incomplete without the requested information, no response has been received within a reasonable time and we are assuming the issue has been resolved. If you are still experiencing this issue, we can reopen it at your request. I also tried reproducing the issue, and it seems that the bug has been fixed. |
| Comment by [Mod] CubeTheThird [ 26/Sep/13 ] |
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Is this still a concern in the current Minecraft version 1.6.4 / Launcher version 1.2.5 ? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |
| Comment by kbk [ 01/Mar/13 ] |
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Still happens in 13w09b but... can anybody provide a working design where redstone wire does not turn into a dot on connectivity change? I can't come up with any. |
| Comment by Tails [ 27/Dec/12 ] |
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Applies to all powered mechanisms. |
| Comment by Tails [ 01/Dec/12 ] |
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Confirmed in 1.4.5. |
| Comment by Rolf Redford [ 30/Oct/12 ] |
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Yeah while I was playing with redstone inventions, pistons would randomly power when redstone is 2 blocks away, for one tick. |