[MC-1246] Mob hitbox still exists during death animation Created: 29/Oct/12  Updated: 22/Feb/24  Resolved: 09/Nov/15

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.2, Minecraft 1.4.7, Snapshot 13w05b, Minecraft 1.5, Minecraft 1.6.2, Minecraft 1.7.5, Minecraft 14w11b, Minecraft 1.7.9, Minecraft 14w20b, Minecraft 14w21a, Minecraft 14w21b, Minecraft 1.8, Minecraft 1.8.1, Minecraft 1.8.2-pre1, Minecraft 1.8.7
Fix Version/s: None

Type: Bug
Reporter: Joe Groocock Assignee: [Mojang] Grum (Erik Broes)
Resolution: Won't Fix Votes: 8
Labels: entities, hitbox, mob
Environment:

Win 8 Pro, JRE 1.7


Attachments: PNG File 14w25b Player hitbox after death.png     PNG File 2013-07-28_10.43.43.png    
Issue Links:
Duplicate
is duplicated by MC-268711 The hitbox for dead entities do not a... Resolved
Relates
relates to MC-155509 Dying puffed pufferfish can still sti... Open
relates to MC-154726 Dying guardian hitboxes will still ap... Resolved
relates to MCPE-9999 Entity hit and collision boxes will s... Resolved
relates to MC-1428 Arrows bouncing off mobs. Resolved
relates to MC-176047 Passenger riding on a mob has a delay... Open
relates to MC-240399 Dying entities can make splashing/fal... Resolved
CHK:
Confirmation Status: Confirmed
Game Mode: Survival

 Description   

The game still targets the selected mob (entity) during the short death animation so does not allow other entities or blocks behind to be hit.

Steps to reproduce.
1. Equip weapon of choice.
2. Kill mob
3. During death animation, try to hit/access things directly behind where the mob was standing - not possible

I would personally prefer to see the hotbox completely disappear just as the death anim starts



 Comments   
Comment by Connor Steppie [ 28/Mar/22 ]

May relate to MC-1080, since the fire animation appears to be linked to the hitbox

Comment by Vladislav Toncharov [ 19/Jun/19 ]

Fixing this would require adding a Marker tag for all entities, which would work exactly as with armor stands. It'd be nice to see it.

Comment by [Mod] Sonicwave [ 28/Jun/15 ]

Confirmed for 1.8.7.

Comment by [Mod] Sonicwave [ 07/Jan/15 ]

Still in 1.8.2-pre1.

Comment by [Mod] Sonicwave [ 27/Nov/14 ]

Confirmed for 1.8.1. This is extremely problematic with using a bow against a large group of mobs (the arrows bounce off of the hitbox and can damage passive/unwanted mobs instead).

Comment by [Mod] Sonicwave [ 12/Oct/14 ]

Confirmed for 1.8.

Comment by Bobby Jones [ 20/Jun/14 ]

Probably intended..? It's a very short time...

Comment by Marcono1234 [ 20/Jun/14 ]

Confirmed for 14w25b

Probably also with players!?

Comment by Itouch2 [ 25/May/14 ]

Confirmed for 14w21b.

Comment by Hupn Hann [ 22/Mar/14 ]

A pretty annoying bug indeed, especially when fighting a big group of mobs. Still present in 11b.

Comment by Itouch2 [ 10/Mar/14 ]

Still a concern in 1.7.4, 1.7.5, 14w08a and 14w10c

Comment by Sid Ben [ 19/Nov/12 ]

As stated by another user, this looks related to MC-1428. The hitbox also makes arrows bounce.

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