[MC-12186] Negative Damage Values not applying Created: 17/Mar/13  Updated: 07/Aug/14  Resolved: 17/Mar/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.5
Fix Version/s: None

Type: Bug
Reporter: Jensen Park Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: None
Environment:

Latest Java version for windows 7, 64 bit, default settings for Minecraft except for MCPatcher and Too Many Items installed.


Issue Links:
Duplicate
duplicates MC-10487 Durability does not keep it's edited ... Resolved
Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

If you give yourself an "unbreakable" item using /give (ex. /give Dinnerbone 261 1 -30000) and a negative data value, the item will behave like it was freshly crafted. I've seen it behave like so in both Creative and Survival, with all types of swords, bows, axes, leather armor, and other items. The use of negative damage values worked pre-1.5, so I believe this is relatively new to the game.

(Note: I would have no reason against this except I play a lot of custom maps that revolve around this "feature". Example: Sethbling's TF2 in Minecraft map.)

Thanks!



 Comments   
Comment by [Mod] CubeTheThird [ 17/Mar/13 ]

Also, in the future, please do not report issues with modded minecraft clients/servers.

Comment by [Mod] CubeTheThird [ 17/Mar/13 ]

This is the intended behaviour; damage values are no longer allowed to be negative.

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