[MC-12180] Sand Falling Glitch Created: 17/Mar/13  Updated: 07/May/15  Resolved: 17/Mar/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.5
Fix Version/s: None

Type: Bug
Reporter: Garrett Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: block, piston, redstone
Environment:

Mac OS X Version 10.6.8


Attachments: PNG File 2013-03-16_22.31.59.png    
Issue Links:
Duplicate
duplicates MC-11217 Falling Block entities start visually... Resolved
Confirmation Status: Unconfirmed

 Description   

After breaking a block below a sand (or gravel) block, the falling sand animation begins one block above where the sand block was previously. When a different block is pushed into the space created before the sand starts falling, it destroys or displaces the falling sand. In version 1.4.7 it would be placed with no problems, and the stack would remain the same height. This makes it no longer possible to add to a stack of sand/gravel after it is already falling, rendering some redstone devices useless.

To replicate this, make a stack of sand, then make a piston that is connected to a repeating redstone signal, and have it push a block into the stack. This is shown in the picture below, with the obsidian being where you'd place a new block.



 Comments   
Comment by Kumasasa [ 17/Mar/13 ]

22dn duplicate of MC-11217, please use the search function to see if your bug has already been submitted. Currently over 54% of tickets are being closed as duplicate.

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