[MC-11866] Containers are dropping contents regardless of gamerule doTileDrops setting Created: 14/Mar/13  Updated: 08/May/17  Resolved: 10/Nov/15

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.5, Snapshot 13w11a, Minecraft 1.5.2, Minecraft 1.6.1, Minecraft 1.6.2, Minecraft 1.6.4, Minecraft 13w36b, Minecraft 13w37a, Minecraft 13w39a, Minecraft 13w39b, Minecraft 1.7.1, Minecraft 1.7.2, Minecraft 13w48a, Minecraft 13w48b, Minecraft 13w49a, Minecraft 1.7.3, Minecraft 1.7.4, Minecraft 14w05b, Minecraft 14w06b, Minecraft 14w07a, Minecraft 14w08a, Minecraft 1.7.5, Minecraft 1.8, Minecraft 1.8.1
Fix Version/s: None

Type: Bug
Reporter: Theo Winters Assignee: [Mojang] Searge (Michael Stoyke)
Resolution: Works As Intended Votes: 5
Labels: container, doTileDrops, gamerule
Environment:

Windows 7 x64, Java version 1.6 & 1.7, 4GB RAM


Issue Links:
Duplicate
is duplicated by MC-21441 When the gamerule doTileDrops is set ... Resolved
is duplicated by MC-33480 /DoTileDrops false command doesnt fun... Resolved
is duplicated by MC-68990 Destorying Containers will drop thin... Resolved
Relates
relates to MC-6594 Non-living entities (boats, minecarts... Resolved
CHK:
Confirmation Status: Confirmed

 Description   

When destroying the following containers, the GameRule "doTileDrops" is overlooked when set to false:

Chest
Trapped Chest
Furnace
Dispenser
Dropper
Jukebox

Additionally, all items can be dropped by using the drop key or dragging them from the inventory with this GameRule set to false; perhaps an alternate GameRule "doItemDrops" could be applied here.



 Comments   
Comment by [Mojang] Searge (Michael Stoyke) [ 10/Nov/15 ]

The content of inventories is not considered tile drops, so this gamerule doesn't apply

Comment by Adam brady [ 07/Jan/15 ]

Can confirm for 1.8.1

Comment by Itouch2 [ 01/Mar/14 ]

Still a concern in 1.7.5 and 1.8

Comment by Stephan Oster [ 12/Sep/13 ]

13w37a still has this issue as well

Comment by [Mod] Torabi [ 12/Apr/13 ]

I doubt that inventory contents technically count as "Tile Drops", even though you're breaking a tile (though anything with an inventory is actually a tile entity... which isn't really either, confusingly). So working as intended, most likely, though there perhaps should be a rule that covers these instances.

Comment by Anon Ymus [ 15/Mar/13 ]

Confirmed in 13w11a.

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