[MC-11773] Speed 128 + slowness 127 acting strange when combined Created: 14/Mar/13  Updated: 11/Apr/13  Resolved: 23/Mar/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.5, Snapshot 13w11a
Fix Version/s: None

Type: Bug
Reporter: Thor G. Nielsen Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: chunkloading, effect, slowness, speed, terrain
Environment:

Java 7 update 17 running on Windows 7, 64 bit


Attachments: PNG File 2013-03-14_15.04.24.png    
Issue Links:
Duplicate
duplicates MC-10755 Effects with amplifiers over 4 (level... Resolved
CHK:
Confirmation Status: Confirmed
Game Mode: Creative

 Description   

When you add speed 128 using /effect, then you get slower. However if you also add slowness 127 using /effect, then you get a lot faster than with speed 127. It also affects chunk loading / terrain generation - I bumped into a village when using this. The village looked completely destroyed, and when I created a new world with exact same settings, the village were normal. I have attached a screenshot of the village.
If you're running fast enough, some chunks will even refuse to load, and you need to re-load the world (F3+A doesn't work) to get them to load anyway.



 Comments   
Comment by Kumasasa [ 23/Mar/13 ]

Duplicate of MC-10755

Comment by Anon Ymus [ 14/Mar/13 ]

Confirmed in 13w11a. Chunks refuse to load until relog and all entities disappear.

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