[MC-11750] Chest sound glitched/messed up when near a mob sound. Created: 14/Mar/13  Updated: 07/May/15  Resolved: 14/Mar/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.5
Fix Version/s: None

Type: Bug
Reporter: Clarence Mesina Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: None
Environment:

Mac OSX 10.7
Java 7 Update 17


Issue Links:
Duplicate
duplicates MC-1538 Sound glitches when too many sounds a... Open
Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

When I was testing the new hopper block I placed a chest next to the hopper. (I was making a chicken farm with lots of chickens.) When I opened the chest it only plays the open and close sound for a millisecond. This also happens without the hopper connected to it but when I go far away from the chicken sounds the chest sounds went back to normal. Im not sure if this applies to all mob sounds.



 Comments   
Comment by Tails [ 14/Mar/13 ]

Duplicate of MC-1538, please use the search function to see if your bug has already been submitted. Currently over 54% of tickets are being closed as duplicate.

Comment by Ben Baptist [ 14/Mar/13 ]

Well, this sounds like it might be a problem with mass mobs. Usually game sounds will cut each other out when there's a lot of noises. e.g. making any noise near a cow farm would cut out similarly to how you described above.

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