[MC-11254] Ocelots spawning in the hundreds Created: 07/Mar/13 Updated: 03/May/15 Resolved: 07/Mar/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.7 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Oliver | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | multiplayer, server | ||
| Environment: |
OS W7, Java 7 (Latest) 64 bit, But this is on a server. |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Survival | ||||||||
| Description |
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On my server I made the map and next to the jungle there is a bit of grass where the trees fade out. When I log in for the first time there are thousands (literally) of ocelots. I used WorldEdit and did Ebutcher and it killed 1,257. I then waited 5 minutes and killed another 750 and then again 642. They just keep spawning in their hundreds. Below is a picture of just a couple but the density of them shows how many there are: http://i.imgur.com/26bWwPk.png If you need to come check the server or something, Please DM on here or Twitter (@Sir_Deaf) because It's a private server and I don't wish to give out the IP Thanks a lot. |
| Comments |
| Comment by Tails [ 07/Mar/13 ] |
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Duplicate of |
| Comment by Aspharon [ 07/Mar/13 ] |
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Looks like paradise to me. |