[MC-11254] Ocelots spawning in the hundreds Created: 07/Mar/13  Updated: 03/May/15  Resolved: 07/Mar/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.7
Fix Version/s: None

Type: Bug
Reporter: Oliver Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: multiplayer, server
Environment:

OS W7, Java 7 (Latest) 64 bit, But this is on a server.


Issue Links:
Duplicate
duplicates MC-15173 Ocelots not despawing; accumulate in ... Resolved
Confirmation Status: Unconfirmed
Game Mode: Survival

 Description   

On my server I made the map and next to the jungle there is a bit of grass where the trees fade out. When I log in for the first time there are thousands (literally) of ocelots. I used WorldEdit and did Ebutcher and it killed 1,257. I then waited 5 minutes and killed another 750 and then again 642. They just keep spawning in their hundreds. Below is a picture of just a couple but the density of them shows how many there are: http://i.imgur.com/26bWwPk.png If you need to come check the server or something, Please DM on here or Twitter (@Sir_Deaf) because It's a private server and I don't wish to give out the IP

Thanks a lot.



 Comments   
Comment by Tails [ 07/Mar/13 ]

Duplicate of MC-4061, please use the search function to see if your bug has already been submitted. Currently over 53% of tickets are being closed as duplicate.

Comment by Aspharon [ 07/Mar/13 ]

Looks like paradise to me.

Generated at Sun Jan 12 12:27:03 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.