[MC-11141] Minecraft player head rotation not working when entity being spawned Created: 06/Mar/13  Updated: 28/Oct/16  Resolved: 26/Nov/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.7
Fix Version/s: None

Type: Bug
Reporter: Lennart ten Wolde Assignee: Unassigned
Resolution: Invalid Votes: 1
Labels: None
Environment:

Server-side player head rotation


Issue Links:
Duplicate
is duplicated by MC-11151 Head backwards in SMP Resolved
Relates
relates to MC-109346 Newly rendered players always look so... Resolved
Confirmation Status: Unconfirmed

 Description   

Whenever a player gets created using the spawn named entity packet the player faces to as well yaw and pitch 0.

Reason for this is that the client ignores the packet because the entity has not been notified as created yet.

This can either be fixed client-side by handling entity create packets before the orther entity packets.

Or server-side by sending the head rotation packet 1 ms later.

This also happends in vanilla minecraft and all you have to do to reproduce it is join and look at a player but make sure the player is not moving.



 Comments   
Comment by Talven81 [ 26/Nov/13 ]

No response in 8 months, assuming no longer an issue.

Comment by Tails [ 28/Mar/13 ]

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by Lennart ten Wolde [ 06/Mar/13 ]

What would you want to see in a screenshot?
The player does not rotate the direction he is looking at but how would you notice?
The annoying this is that when someone it looking at a spot and you think he cant see you he might actualy be looking at you :$

Comment by Bradley Paul Gizzi [ 06/Mar/13 ]

Upload a screenshot please

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