[MC-11141] Minecraft player head rotation not working when entity being spawned Created: 06/Mar/13 Updated: 28/Oct/16 Resolved: 26/Nov/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.7 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Lennart ten Wolde | Assignee: | Unassigned |
| Resolution: | Invalid | Votes: | 1 |
| Labels: | None | ||
| Environment: |
Server-side player head rotation |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||
| Description |
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Whenever a player gets created using the spawn named entity packet the player faces to as well yaw and pitch 0. Reason for this is that the client ignores the packet because the entity has not been notified as created yet. This can either be fixed client-side by handling entity create packets before the orther entity packets. Or server-side by sending the head rotation packet 1 ms later. This also happends in vanilla minecraft and all you have to do to reproduce it is join and look at a player but make sure the player is not moving. |
| Comments |
| Comment by Talven81 [ 26/Nov/13 ] |
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No response in 8 months, assuming no longer an issue. |
| Comment by Tails [ 28/Mar/13 ] |
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |
| Comment by Lennart ten Wolde [ 06/Mar/13 ] |
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What would you want to see in a screenshot? |
| Comment by Bradley Paul Gizzi [ 06/Mar/13 ] |
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Upload a screenshot please |