[MC-11064] New T-Flip Flop nonfunctioning Created: 05/Mar/13  Updated: 27/May/13  Resolved: 20/May/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w09c
Fix Version/s: None

Type: Bug
Reporter: Zack McClean Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: None

Attachments: PNG File 2013-03-05_13.17.29.png     PNG File 2013-03-05_13.17.35.png     PNG File 2013-03-05_18.28.24.png     File Fix.png     File Fix2.png.png    
Issue Links:
Duplicate
duplicates MC-11165 The upward facing piston monostable i... Reopened
CHK:
Confirmation Status: Confirmed

 Description   

A new t-flip flop was created to work with the redstone block after Snapshot 13w03a (refer to attached images), however, as of 13w09c, it does not work. Normally, the redstone above the input would power the bottom piston via the block on top, which in turn powers the piston holding the redstone block, but once the piston retracts, the block does not. However, if it is turned on again, the piston extends and pulls the block back. With 13w09c, the piston behind the input it powered, but the piston controlling the redstone block is not.



 Comments   
Comment by Tails [ 20/May/13 ]

This ticket has been marked as a duplicate of MC-11165, in favor of the better description/information provided.

Comment by Zack McClean [ 11/Mar/13 ]

Thanks for the suggestions all. I found my own little way to fix it, by adding a repeater between the first and second piston.

Comment by Bradley Paul Gizzi [ 05/Mar/13 ]

Sorry Markku xD

Comment by Bradley Paul Gizzi [ 05/Mar/13 ]

Confirmed 13w10a

Comment by Markku [ 05/Mar/13 ]

Not been following the redstone changes lately, but I'd think that the piston-with-glue rule-of-thumb is that if it pulls in and there is a block next to the piston's head, it pulls that block, too.

And as the reporter describes, this only happens every second activation with his setup. (So I think: confirmed).

If my assumption of how the piston should work is correct, then this is indeed a bug.

Comment by Bradley Paul Gizzi [ 05/Mar/13 ]

Yeah just realised... It is a bug. Well I uploaded a solution -Tails

Comment by Tails [ 05/Mar/13 ]

Seems like it depends on the button placement. If I put the button above the redstone dust it works perfectly fine.

Comment by Bradley Paul Gizzi [ 05/Mar/13 ]

Sorry. Anyway Theres your fix

Comment by Bradley Paul Gizzi [ 05/Mar/13 ]

Uploaded a fix.

Comment by Markku [ 05/Mar/13 ]

Bradley, when making statements like that, please provide sources. Like another issue in which the mentioned change was made as a fix.

Comment by Bradley Paul Gizzi [ 05/Mar/13 ]

This is not a bug.
This is a bugfix.
EDIT: Bug

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