[MC-11036] Ambien sound that minecart makes remians after breaking the cart and causes a stereophonic lock of the cart's sound raidating location after ingame volume is turned to 0. Created: 05/Mar/13 Updated: 03/May/15 Resolved: 11/Mar/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w10a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Tom Klukowski | Assignee: | Unassigned |
| Resolution: | Incomplete | Votes: | 0 |
| Labels: | minecart | ||
| Environment: |
Found the bug in Windows Vista Home Premium (Java7 latest patch), Windows 7 Home Premium (Java7 latest patch), Linux Mint 13: Cinnamon (Java OpenJDK7), and Ubuntu 12.10: Quantal Quetzal(Java OpenJDK7) |
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| Confirmation Status: | Unconfirmed |
| Description |
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In 13w10a, removing a moving minecart sometimes leaves the looping sound-effects within the location that you removed the cart. When attempting to turn the ingame volume down to 0, the sound of the minecart remains, but the loop sfx is locked in the stereo position that it was in as you turned the volume off. Example, If the "ghost" (as I would call it) sound were to be coming from the far right, turning the volume down to 0 would leave the minecart sound locked to the far right until you turn the volume up again. What I expected to happen was...: What actually happened was...: Steps to Reproduce: |
| Comments |
| Comment by Sam Bone [ 19/Apr/14 ] |
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Can confirm for 1.5.2 |
| Comment by Kumasasa [ 05/Mar/13 ] |
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Please force a crash by pressing F3 + C for 10 seconds while ingame and attach the crash report here and please attach the files output-client.log and output-server.log |