[MC-11030] No sound after starting the game Created: 05/Mar/13 Updated: 25/Mar/16 Resolved: 16/Mar/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w10a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Miska Virtanen | Assignee: | Unassigned |
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Java 7 |
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| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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Sometimes when opening Minecraft, it wont play sounds for a short time. (MENU SOUNDS, if going to game sounds work) |
| Comments |
| Comment by [Mod] redstonehelper [ 25/Mar/16 ] |
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See |
| Comment by Bren Rado [ 25/Mar/16 ] |
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This was some stacktrace leading up to me not being able to have sound. [12:50:33] [Sound Library Loader/INFO]: Starting up SoundSystem... [12:50:33] [Thread-5/INFO]: Initializing LWJGL OpenAL [12:50:33] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005 AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005 [12:50:33] [Thread-5/ERROR]: Error in class 'LibraryLWJGLOpenAL' [12:50:33] [Thread-5/ERROR]: Unable to initialize OpenAL. Probable cause: OpenAL not supported. [12:50:33] [Thread-5/WARN]: ERROR MESSAGE: [12:50:33] [Thread-5/INFO]: Could not locate OpenAL library. [12:50:33] [Thread-5/WARN]: STACK TRACE: [12:50:33] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:156) [12:50:33] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:102) [12:50:33] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:206) [12:50:33] [Thread-5/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164) [12:50:33] [Thread-5/INFO]: paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576) [12:50:33] [Thread-5/INFO]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572) [12:50:33] [Thread-5/INFO]: paulscode.sound.CommandThread.run(CommandThread.java:121) [12:50:33] [Sound Library Loader/WARN]: ERROR MESSAGE: [12:50:33] [Sound Library Loader/INFO]: Could not locate OpenAL library. [12:50:33] [Sound Library Loader/INFO]: Starting up SoundSystem... [12:50:34] [Thread-7/INFO]: Switching to No Sound [12:50:34] [Thread-7/INFO]: (Silent Mode) [12:50:34] [Sound Library Loader/INFO]: Sound engine started [12:50:35] [Client thread/INFO]: Created: 1024x512 textures-atlas [12:50:48] [Server thread/INFO]: Starting integrated minecraft server version 1.9.1-pre3 [12:50:48] [Server thread/INFO]: Generating keypair java.lang.NullPointerException at vp.a(SourceFile:412) at vr.a(SourceFile:215) at azp.a(SourceFile:52) at lp.b(SourceFile:142) at byl.a(SourceFile:98) at byl.j(SourceFile:130) at net.minecraft.server.MinecraftServer.run(SourceFile:427) at java.lang.Thread.run(Unknown Source) |
| Comment by Roadsguy [ 04/May/13 ] |
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@Jeb: Now that there's a new launcher... BTW, is this really "intended," or is it just a won't-fix? |
| Comment by Kumasasa [ 21/Mar/13 ] |
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Please read two comments above yours:
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| Comment by Patrick Kelly [ 21/Mar/13 ] |
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I have the same issue and the same configuration. Macbook Pro, BootCamp, Windows 8. |
| Comment by Miska Virtanen [ 12/Mar/13 ] |
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Oh ok ;D |
| Comment by [Mojang] Jeb (Jens Bergensten) [ 05/Mar/13 ] |
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This is because sounds are loaded asynchronously in the background. We may change this in the future, but it will require a new launcher. |
| Comment by Kumasasa [ 05/Mar/13 ] |
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Please force a crash by pressing F3 + C for 10 seconds while ingame and attach the crash report here. |