[MC-10991] Disappearing Builds Created: 04/Mar/13  Updated: 23/Mar/13  Resolved: 11/Mar/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w10a
Fix Version/s: None

Type: Bug
Reporter: Felipe Danza Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: None
Environment:

When I place a chest and store items and log off the chest is gone and the items to. And when you place blocks and log off then it is gone and u don't get it back.


Issue Links:
Duplicate
duplicates MC-4001 Chunk reverts to an earlier state Resolved
Confirmation Status: Unconfirmed
Game Mode: Survival

 Comments   
Comment by Tails [ 11/Mar/13 ]

Duplicate of MC-4001.

Comment by Kumasasa [ 06/Mar/13 ]

The server logfile is never deleted, always appended.

Comment by Saber Mage [ 06/Mar/13 ]

I did not check the server.log; would relevant info still be there, or is it wiped with each server startup?

And yes, I always use both the save-all and stop commands to shut down my server.

Comment by Kumasasa [ 05/Mar/13 ]

Did you find anything unusual in the server.log ?
Remember, the server has to be shut down by stop, otherwise you'll lose data and the world may be corrupt.

Comment by Saber Mage [ 05/Mar/13 ]

I can confirm that I have recently experienced this with my own SMP server. I lost many hours of work because of this bug. I cannot reproduce it, but it took restarting the entire computer the server was on, to fix.

To clarify, new builds do not "disappear" with this bug, but revert to a former state once all users log off, or once chunks are unloaded. The only things that do not revert, of course, are those independent of chunks: Player inventories, ender chests, etc. But all tile entities within a chunk do revert, including their associated data values.

In my instances, nearly every chunk near the world spawn was reverted to its state from over 48 hours earlier.

Comment by Anon Ymus [ 04/Mar/13 ]

Duplicate of MC-409?

Comment by Kumasasa [ 04/Mar/13 ]

Cannot reproduce, neither single nor multiplayer.

Comment by Tails [ 04/Mar/13 ]

Please do not mark issues as private, unless your bug report is a security issue containing information that may compromise your server/client.

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