[MC-1095] 1.4.2 Sound Lag from Running Water in Single Player Creative Created: 28/Oct/12 Updated: 02/May/15 Resolved: 26/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Anon Ymous | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 2 |
| Labels: | lag, sound, water | ||
| Environment: |
Java 1.0.7.0_09 (32 bit) |
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| Confirmation Status: | Confirmed | ||||||||
| Game Mode: | Creative | ||||||||
| Description |
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Just installed Mincraft 1.4.2 and now getting major sound lag from running water blocks. I have a single player creative flatlands stage with 42 water blocks each placed over an iron block. FPS: Debug "sound" and "tick" spikes during lag: Disabling sound eliminates the lag: Lakes and rivers without elevation change (no "water" sound) don't cause this problem: |
| Comments |
| Comment by Tails [ 01/Dec/12 ] |
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |
| Comment by Oliver Henriksson [ 04/Nov/12 ] |
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I saw this fix posted in another report: http://www.minecraftforum.net/topic/892045-sound-lagstutter-fix/ Edit: Found the report, https://mojang.atlassian.net/browse/MC-46 . It's most likely the same underlying issue with the sound engine. |
| Comment by Adam Marculewicz [ 01/Nov/12 ] |
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The same happens with other new sounds as well when they are repeated or looped. screenshots: http://imgur.com/a/NwqfB My computer is definitely aging, but simply turning sound on or off should not be causing anywhere remotely near a 100 fps swing. Edit: Just tried the OpenAL update fix suggested below and it definitely helps a LOT for me. |
| Comment by DJ Parsons [ 29/Oct/12 ] |
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I'm having the same issue. If it is running water i can't tell cause i'm on top of my world and running around. I'm hoping they fix this! I was going to make a post about this but there are two reports! |
| Comment by Anon Ymous [ 29/Oct/12 ] |
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This is the stage file which creates lag when flying and walking around inside the area surrounded by running water. |
| Comment by Anon Ymous [ 29/Oct/12 ] |
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Screenshot for |
| Comment by Chalmes (Jon) [ 28/Oct/12 ] |
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Can you post a screenshot of the setup please. |