[MC-10846] Advanced OpenGL causing some regions to not render in certain views Created: 03/Mar/13  Updated: 06/Mar/13  Resolved: 03/Mar/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.7
Fix Version/s: None

Type: Bug
Reporter: Brandon Enright Assignee: Unassigned
Resolution: Duplicate Votes: 0
Labels: None
Environment:

brenrigh@lambda ~ $ java -version
java version "1.7.0_15"
Java(TM) SE Runtime Environment (build 1.7.0_15-b03)
Java HotSpot(TM) 64-Bit Server VM (build 23.7-b01, mixed mode)

LWJGL Version: 2.8.4

brenrigh@lambda ~ $ uname -a
Linux lambda 3.7.4 #1 SMP PREEMPT Wed Jan 23 17:25:18 UTC 2013 x86_64 Intel(R) Core(TM) i5 CPU M 560 @ 2.67GHz GenuineIntel GNU/Linux

My glewinfo output attached.


Attachments: PNG File 2013-03-02_23.51.08.png     PNG File 2013-03-02_23.51.10.png     Text File glewinfo.txt    
Issue Links:
Duplicate
duplicates MC-3998 Chunks dont display under certain cir... Resolved
CHK:
Confirmation Status: Unconfirmed

 Description   

When "Advanced OpenGL" is turned on, some regions don't render with certain views. This is most apparent in the jungle. I'll be looking at some tree and a tiny shift in the view will cause a portion of the tree to disappear.

I've taken a pair of screenshots showing this. All that changed between the two screenshots is that I moved the mouse a bit to change the view angle. This caused the tree top to disappear.

When Adavnced OpenGL is off the tree top is always there.

The FOV and other graphics settings such as fancy/fast and render distance appear to have no effect.



 Comments   
Comment by Kumasasa [ 03/Mar/13 ]

Duplicate of MC-3998

Comment by [Mod] CubeTheThird [ 03/Mar/13 ]

Are you using open source or proprietary graphics drivers? Have you enabled any features such as anti-aliasing or anisotropic filtering?

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