[MC-10812] De-powering sticky pistons (that pull other sticky pistons) vanishes the pulled ones Created: 02/Mar/13 Updated: 06/Mar/13 Resolved: 02/Mar/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w09c |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Thord Fox | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Windows 7: Ultimate x64 - Java 7 RTE x64 |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Creative | ||||||||
| Description |
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In a circuit I was making, I was using several sticky pistons pushing&pulling others, in an ascending tower... Then, I downloaded and ran snapshot 13w09c and I found a bug that didn't show off in snapshot 13w09b. A sticky piston pulling another sticky piston makes the 2nd one (the sticky piston being pulled) vanish. |
| Comments |
| Comment by Thord Fox [ 02/Mar/13 ] |
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The vanishing sticky pistons, when vanished, is pulling a block. Despite the fact that the piston vanishes, the block is pulled... It can be apreciated at the video. |
| Comment by Tails [ 02/Mar/13 ] |
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Duplicate of |