[MC-1074] FPS fluctuation Created: 28/Oct/12  Updated: 09/Feb/13  Resolved: 16/Dec/12

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.2
Fix Version/s: Minecraft 1.4.5

Type: Bug
Reporter: Mike Jones Assignee: Unassigned
Resolution: Fixed Votes: 1
Labels: None
Environment:

Windows 7
Intel i5 2500K 3.3GHz
8GB RAM
Java 7.0.7 x64


Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

Created a superflat world with a single layer of glass. I went into the nether, and I noticed that my FPS started to fluctuate greatly. I'm running it at almost, if not minimal settings, tiny render distance, fast graphics, minimal particles and no Vsync. I'll generally get about 1000-1200 FPS, but the second I start moving, jumping, or anything, it will drop to 0 for about a second and fly back up into the hundreds.

(I'm about to update java, once I finish this, will update with results.)

What happened?
-Severe FPS fluctuation in Nether

What I expected to happen?
-No fluctuation.

Steps:
1: Superflat World, Customization code "2;20;1;village"
2: Seed # 8477772699963483377
3: Make a Nether Portal directly in front of you
4: Walk through it.
5: Check for FPS fluctuation



 Comments   
Comment by Tails [ 16/Dec/12 ]

No answer on query, assuming as fixed.

Comment by Tails [ 01/Dec/12 ]

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by Mike Jones [ 28/Oct/12 ]

After the Java update to Java 7.0.9, The fps does not drop all the way to 0, or if it does, It's too fast to notice, but it will still drop down to ~200 FPS

Force Updating Minecraft has changed nothing.

Comment by Chalmes (Jon) [ 28/Oct/12 ]

Can you also do a force update in Minecraft if updating Java has no affect?

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