[MC-10691] Redstone Comparator Locking Function Not Updating Properly Created: 01/Mar/13 Updated: 27/Mar/17 Resolved: 01/Mar/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w09b, Snapshot 13w09c |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | cacabish | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Windows 7, Java Version 7 Update 15 |
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| Attachments: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Creative | ||||||||
| Description |
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In the 1.5 Snapshots, comparators have a feature in which in default state, they will not repeat the same signal strength if the signal going into one or both sides. The bug I am facing is that the comparators do not lock if it is being repeated and then a stronger signal strength goes into the side. ~~Reproduction Steps~~ At this point you can mess around with it but the main points are these: I can provide video evidence, but I am attaching pictures with time stamps. Hope this helps! |
| Comments |
| Comment by Tails [ 01/Mar/13 ] |
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Please do not mark issues as private, unless your bug report is a security issue containing information that may compromise your server/client. |
| Comment by Tails [ 01/Mar/13 ] |
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Duplicate of |