[MC-10567] Snowgolem generates snow even if not moving Created: 28/Feb/13 Updated: 04/Jan/21 Resolved: 29/Jul/14 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.6, Minecraft 1.4.7, Minecraft 1.5, Snapshot 13w11a, Minecraft 1.6.4, Minecraft 1.7.1, Minecraft 1.7.2, Minecraft 13w48a, Minecraft 13w48b, Minecraft 13w49a, Minecraft 1.7.3, Minecraft 1.7.4, Minecraft 1.7.10, Minecraft 14w28a, Minecraft 14w28b |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | user-91bf0 (Inactive) | Assignee: | [Mojang] Searge (Michael Stoyke) |
| Resolution: | Works As Intended | Votes: | 2 |
| Labels: | None | ||
| Environment: |
Windows 7 x64 |
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| Issue Links: |
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| CHK: | |||||||||
| Confirmation Status: | Confirmed | ||||||||
| Description |
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If the snowman stops in a certain block and you break the block underneath him, it will be always there generating, creating an infinit snow source. |
| Comments |
| Comment by Mask3D_WOLF [ 04/Jan/21 ] |
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I disagree with this decision since it is an exploit to get infinite items |
| Comment by user-91bf0 (Inactive) [ 29/Jul/14 ] |
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I'm sorry but I kinda disagree with the "Works As Intended" solution here... I can't arguee with my decision because I'm bad at it, but I disagree with the solution. |
| Comment by Kumasasa [ 13/Jul/14 ] |
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Ok, no offense taken. |
| Comment by user-91bf0 (Inactive) [ 13/Jul/14 ] |
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Wow, I'm sorry if I offended you! I didn't mean to offend anybody! |
| Comment by Kumasasa [ 13/Jul/14 ] |
I'm sorry ? What did we forget about ? Please explain what you meant with your criticism. |
| Comment by user-91bf0 (Inactive) [ 13/Jul/14 ] |
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Confirmed in all 1.4.x, 1.5.x, 1.6.x, 1.7.x and 1.8 snapshots versions. |
| Comment by user-91bf0 (Inactive) [ 13/Jul/14 ] |
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I guess bump...? This issue is so old that I think mods forgot it... |
| Comment by Daniel Smith [ 23/Jan/14 ] |
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Re: Torabi Why shouldn't snow be so much quicker and easier to collect? Minecraft is a game filled with unique items that have unique properties. In fact, the developers prefer not to add new blocks/items without unique properties. Something has to be the easiest and quickest block to collect so why not snow? It seems reasonable given that snow blocks are also easily broken. Now if something like obsidian were so easily obtained, we might have a problem... |
| Comment by [Mod] Torabi [ 15/Jan/14 ] |
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I didn't mean snow would continue to be as quick and easy to gather as it is currently – only that it would still be quicker and easier to gather than most other blocks, such as stone, dirt, gravel, etc. Why should snow be so much quicker and easier to collect than any other block? What reasons are there that don't apply just as well to those other blocks? Should it be possible to acquire hundreds of any block or item in "mere seconds"? |
| Comment by Daniel Smith [ 15/Jan/14 ] |
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Re: Torabi I appreciate your careful thought and I mostly agree with you. The game should contain only beneficial features, but I think this particular change would do more harm than good. You stated that changing this behavior will not prevent players from collecting snow "quickly and easily" but I must disagree. Have you ever tried to collect snow on the ground in Minecraft? The slow wooden shovel is arguably the best tool when working on a dirt surface since highly enchanted shovels will plow through the snow and break any dirt blocks underneath instantaneously. In comparison to holding down left-click at the feet of a trapped Snow Golem, this is woefully inefficient. A player can go through the entire durability of an iron shovel and generate hundreds of snowballs in mere seconds. The benefits are easily-craftable snow blocks for building and spontaneous snowball fights with friends. Changing this behavior for the sake of gameplay purity is not a good reason. Sometimes nonsensical and unnecessary lead to serendipity. |
| Comment by [Mod] Torabi [ 07/Jan/14 ] |
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dsmith77, sometimes that's the reason why something should be changed. Just because players find a particular behavior beneficial doesn't mean it's good for the game. For example, bugs that allow players to duplicate items. I don't personally think this behavior is particularly harmful, but nonsensical and unnecessary. Snow could still be collected more quickly and easily than most other blocks, even if snow golems only produced snow while moving. |
| Comment by Daniel Smith [ 07/Jan/14 ] |
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Players depend on this behavior to harvest large quantities of snowballs for large builds. Therefore, this behavior should be maintained as there is an in-game benefit. |
| Comment by famous1622 [ 15/Dec/13 ] |
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@Meta Correction, the wiki's main body can only be modified by MC Pros chosen by Curse, the rest is in User pages |
| Comment by Meta [ 03/Mar/13 ] |
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@Megan: Does not prove it's intended. The wiki is user generated stuff and as this is possible some user wrote about that. Still does not mean it is intended. |
| Comment by Megan [ 03/Mar/13 ] |
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No it says in the wiki i think it said a 1*2 hole in the ground over and over let me check and quote it |
| Comment by user-91bf0 (Inactive) [ 02/Mar/13 ] |
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I think that it's a bug. It's confirmed that when he moves, it generates the trail but when standing still, it will make an infinite generation and maybe it should just generate 1 block of snow... |
| Comment by Kumasasa [ 02/Mar/13 ] |
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Is this behaviour really intended ? |
| Comment by Megan [ 02/Mar/13 ] |
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@Meta Mirror? Well we don't really need to keep this open because we now know that this is work as intended. So now you can make unlimited snowballs with the Snow Gollem |
| Comment by user-91bf0 (Inactive) [ 01/Mar/13 ] |
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@Meta |
| Comment by Meta [ 01/Mar/13 ] |
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Animation of abuse: http://meta.spitnex.de/snow.gif |
| Comment by Kumasasa [ 01/Mar/13 ] |
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Confirmed. |
| Comment by Megan [ 28/Feb/13 ] |
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That is a feature of Minecraft. Mojang made it so that it leaves a trail of snow behind itself. That way you can easily harvest snowballs. |