[MC-10532] Minecraft has stopped running because it encountered a problem; Ticking player Created: 28/Feb/13  Updated: 06/Mar/13  Resolved: 28/Feb/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w09b
Fix Version/s: Snapshot 13w09c

Type: Bug
Reporter: Daan Verstraten Assignee: [Mojang] Nathan Adams
Resolution: Fixed Votes: 0
Labels: None
Environment:

Details:
Minecraft Version: 13w09b
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 436589016 bytes (416 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 95 (5320 bytes; 0 MB) allocated, 95 (5320 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
Profiler Position: N/A (disabled)
Vec3 Pool Size: 10 (560 bytes; 0 MB) allocated, 10 (560 bytes; 0 MB) used
Player Count: 1 / 8; [jb['Huntondoom'/136, l='LegendofKorra', x=35,15, y=96,00, z=-111,30]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.

java.lang.ArrayIndexOutOfBoundsException: 4
at sh.c(SourceFile:1544)
at nd.c(SourceFile:1246)
at sh.c(SourceFile:371)
at nd.l_(SourceFile:551)
at sh.l_(SourceFile:201)
at jb.g(SourceFile:178)
at jg.a(SourceFile:201)
at ed.a(SourceFile:136)
at ch.b(SourceFile:59)
at jg.d(SourceFile:59)
at jh.b(SourceFile:35)
at bja.b(SourceFile:84)
at net.minecraft.server.MinecraftServer.r(SourceFile:480)
at net.minecraft.server.MinecraftServer.q(SourceFile:397)
at bix.q(SourceFile:122)
at net.minecraft.server.MinecraftServer.run(SourceFile:331)
at go.run(SourceFile:573)


Attachments: Text File crash-2013-03-28_16.23.31-server.txt     Text File crash-2013-03-28_16.28.29-server.txt    
Issue Links:
Duplicate
is duplicated by MC-10576 Internal Server Error Resolved
Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

Game Crashes upon loading



 Comments   
Comment by Daan Verstraten [ 28/Feb/13 ]

Kay, sorry for the trouble :#

Comment by Tails [ 28/Feb/13 ]

That information won't compromise your client.

Comment by Daan Verstraten [ 28/Feb/13 ]

I have posted crash logs that holds my computer information, I like for people not to see that kind of information.

Comment by Tails [ 28/Feb/13 ]

Please do not mark issues as private, unless your bug report is a security issue containing information that may compromise your server/client.

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